Creating Health Bars using Unity GUI Textures
Technical talk from Matt Bauer about Unity creating scaling health bars in Nauticus Act III, the RTS style conclusion to Nauticus.
Unity Animator State Machine Tutorial
Technical talk from Matt Bauer about Unity animator state machines in Nauticus Act III. Simplify Unity state machines into manageable sub-components.
A* Pathfinding Tutorial
Technical talk from Matt Bauer about A* pathfinding in Nauticus Act III.
Nauticus First Playthrough
Video playthrough of Nauticus, Final Parsec's three-act game depicting the adventures of Piro.
Nauticus Alpha Screenshots
Take a sneak peak at Nauticus, Final Parsec's pirate-themed tile map based trilogy made built in Unity, with a slideshow of some early screenshots.
Using Cellular Automata to Create a Random Map Generator
Learn how to programmatically generate earth-like terrain using cellular automata.