How to Install Unity3D and Unity Hub
Follow our step-by-step guide for beginners to get started installing and running Unity3D.
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Check out our collection of Unity articles, covering everything from beginner tutorials to more advanced development techniques.
Follow our step-by-step guide for beginners to get started installing and running Unity3D.
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This article explains how to download and install the Official Plugin for uploading Unity WebGL games to FinalParsec.
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Video tutorial about turrets and missiles in a rail shooter built with Unity3d.
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Explore our world building articles, offering guidance on crafting detailed settings, characters, and lore for your game.
Learn to craft immersive, purposeful worlds for games with tips on organization, reusable lore, avoiding pitfalls, and keeping players engaged through curiosity and discovery.
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The secret to game dev success? Small steps, daily habits, and the courage to ship—even when it’s not perfect.
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As a game dev, creating an engaging game that hooks players is crucial. The critical path, a sequence of objectives, plays a key role. Here's a step-by-step guide for plotting it.
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This series of blog posts is designed to help you learn C# from scratch, with a focus on game development. Each post includes a video tutorial and code samples to guide you through key concepts and practical applications.
Learn how to do some basic math with C# in the 3rd lesson from our series for beginners learning C#.
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Sample source code for implementing bubble sort in C# with an accompanying video explaining how to do it yourself.
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Test out your knowledge on basic C# programming with a challenging project making a hangman game. Covers lessons 7-12 from the beginner series.
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This section offers comprehensive tutorials on a wide range of game development topics. From design to advanced programming techniques, each guide is crafted to help you level up your skills in game creation.
Tools help you make great maps. But the story is still up to you. A map is not just a backdrop. It is the spine of your narrative. This post shows how to turn locations into narrative hooks for your game, novel, or campaign.
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The third video tutorial of a series which takes you through the process of building a tower defense game.
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Learn how to create a simple object pooler in Unity3D in our series about building a 3D shooter on rails.
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Check out some posts related to 2D tilemaps for tower defense games, randomly generated maps for top down 2D games, and guides on pathfinding algorithms.
The second video tutorial of a series which takes you through the process of building a tower defense game.
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Learn how to programmatically generate earth-like terrain using cellular automata.
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Technical talk from Matt Bauer about A* pathfinding in Nauticus Act III.
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