Legacy Earth Alpha Release
The very first build of Legacy Earth! The first three missions are available to play and then it will abruptly stop.
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Check out our collection of Unity articles, covering everything from beginner tutorials to more advanced development techniques.
The very first build of Legacy Earth! The first three missions are available to play and then it will abruptly stop.
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Learn about several notable games that have been built in Unity which is among the most successful game engines for multi-platform games.
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The fourth video tutorial of a series which takes you through the process of building a tower defense game.
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Explore our world building articles, offering guidance on crafting detailed settings, characters, and lore for your game.
Learn how to programmatically generate earth-like terrain using cellular automata.
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Explore some tips for creating a compelling and memorable video game character that will keep players engaged and invested in your game.
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Tools help you make great maps. But the story is still up to you. A map is not just a backdrop. It is the spine of your narrative. This post shows how to turn locations into narrative hooks for your game, novel, or campaign.
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This series of blog posts is designed to help you learn C# from scratch, with a focus on game development. Each post includes a video tutorial and code samples to guide you through key concepts and practical applications.
Run sections of your code only IF you want them to with the "if" statement in the 5th lesson from the series on learning C# for beginners.
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Learn how to read input from the user in the second lesson from our series on learning C# for beginners.
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Learn about "while" loops, a way to make sections of code repeat, in our 6th lesson in the C# series for beginners.
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This section offers comprehensive tutorials on a wide range of game development topics. From design to advanced programming techniques, each guide is crafted to help you level up your skills in game creation.
An addendum to a previous post that gives additional details if you're still having trouble deploying your Unity games to an Android device.
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The sixth video tutorial of a series which takes you through the process of building a tower defense game.
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Video tutorial about managing enemy health in a rail shooter built with Unity3d. We'll also discuss killing enemies in fiery explosions.
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Check out some posts related to 2D tilemaps for tower defense games, randomly generated maps for top down 2D games, and guides on pathfinding algorithms.
See a few video examples of a Unity program that visualizes A* pathfinding in a user friendly way with a tracing option.
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The second video tutorial of a series which takes you through the process of building a tower defense game.
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Tools help you make great maps. But the story is still up to you. A map is not just a backdrop. It is the spine of your narrative. This post shows how to turn locations into narrative hooks for your game, novel, or campaign.
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