Creating Health Bars using Unity GUI Textures
Technical talk from Matt Bauer about Unity creating scaling health bars in Nauticus Act III, the RTS style conclusion to Nauticus.
In this tutorial, I take you through the steps to create health bars in Unity. They scale in size based on the camera's position, and they will also change color from green to red.
We will build them using Unity's GUI textures which are ideal for this type of application. While we're applying them in an RTS style game with an overhead camera, you should be able to implement something similar in your game no matter the genre.
If you have any questions about this tutorial or others I have posted, leave us a comment on the Youtube video.
Recommended posts
We have similar articles. Keep reading!
Caching and Apache
Quick tutorial covering how HTTP headers affect browser caching and configuring Apache for your needs.
Object Pooling
Learn how to create a simple object pooler in Unity3D in our series about building a 3D shooter on rails.
Tower Defense Tutorials Part 5
The fifth video tutorial of a series which takes you through the process of building a tower defense game.
How to Install Unity3D and Unity Hub
Follow our step-by-step guide for beginners to get started installing and running Unity3D.