How to use a sprite sheet in Unity3D
Build a running animation for your character in Unity3d starting from a sprite sheet
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Check out our collection of Unity articles, covering everything from beginner tutorials to more advanced development techniques.
Build a running animation for your character in Unity3d starting from a sprite sheet
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Learn how to detect enemies and shoot projectiles at them. A continuation of the tower defense tutorial series.
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Follow our step-by-step guide for beginners to get started installing and running Unity3D.
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Explore our world building articles, offering guidance on crafting detailed settings, characters, and lore for your game.
Building a narrative setting for your games is very important. Think through the vision for your world, draw from other work and experiences, and consider the limitations to build a compelling and interesting universe.
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Learn how to run a sandbox TTRPG campaign with zero prep using random tables. This guide shows how to quickly build towns, NPCs, and story hooks on the fly, freeing you to react and improvise with confidence. Includes tips, examples, and a printable Town Starter Kit to get started fast.
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This guide walks you through creating custom Random Table Generators, from setting up a Generator and organizing its contents to building your first Random Table and filling it with entries. You’ll learn what each section of the editor does, how privacy and search metadata work, how to link tables together for layered results, and how to speed up setup with pasted entries or assisted generation.
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This series of blog posts is designed to help you learn C# from scratch, with a focus on game development. Each post includes a video tutorial and code samples to guide you through key concepts and practical applications.
Lesson 9 in our series about learning C# teaches you how to make Strings do your bidding.
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Characters, the data type that's just a little less useful than a string.
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Lesson 10 in a our series about learning C# teaches you about working with arrays.
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This section offers comprehensive tutorials on a wide range of game development topics. From design to advanced programming techniques, each guide is crafted to help you level up your skills in game creation.
Step-by-step instructions to learn how to deploy an existing Unity game to your Android device or get a game ready for releasing to the Play Store.
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If you mention an NPC, Location, or Item that you’ve already created in the World Builder, the app recognizes it instantly.
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Technical talk from Matt Bauer about Unity animator state machines in Nauticus Act III. Simplify Unity state machines into manageable sub-components.
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Check out some posts related to 2D tilemaps for tower defense games, randomly generated maps for top down 2D games, and guides on pathfinding algorithms.
The first video tutorial of a series which takes you through the process of building a tower defense game.
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See a few video examples of a Unity program that visualizes A* pathfinding in a user friendly way with a tracing option.
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Learn how to programmatically generate earth-like terrain using cellular automata.
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