How to set up Visual Studio Code for Unity
All of the Visual Studio Code Extensions you'll need to get started using it with Unity3D.
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You're browsing our blog archive - featured posts are here at the top. Keep scrolling to dive deeper into a wide range of posts on the topics you care about.
Check out our collection of Unity articles, covering everything from beginner tutorials to more advanced development techniques.
All of the Visual Studio Code Extensions you'll need to get started using it with Unity3D.
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Learn how to breathe life into your Unity projects with parallax effects in this step-by-step tutorial.
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Learn about several notable games that have been built in Unity which is among the most successful game engines for multi-platform games.
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Explore our world building articles, offering guidance on crafting detailed settings, characters, and lore for your game.
Learn how to run a sandbox TTRPG campaign with zero prep using random tables. This guide shows how to quickly build towns, NPCs, and story hooks on the fly, freeing you to react and improvise with confidence. Includes tips, examples, and a printable Town Starter Kit to get started fast.
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Learn how to programmatically generate earth-like terrain using cellular automata.
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The secret to game dev success? Small steps, daily habits, and the courage to ship—even when it’s not perfect.
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This series of blog posts is designed to help you learn C# from scratch, with a focus on game development. Each post includes a video tutorial and code samples to guide you through key concepts and practical applications.
You truly need this lesson from our beginner series if you aren't familiar with using a Boolean in C#.
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Lesson 11 in our series about learning C# teaches you about working with using boolean operators to control logic flow.
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Test out your knowledge on basic C# programming with a challenging project doing conversions. Covers lessons 1-6 from the beginner series.
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This section offers comprehensive tutorials on a wide range of game development topics. From design to advanced programming techniques, each guide is crafted to help you level up your skills in game creation.
The first video tutorial of a series which takes you through the process of building a tower defense game.
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See a few video examples of a Unity program that visualizes A* pathfinding in a user friendly way with a tracing option.
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Technical talk from Matt Bauer about Unity animator state machines in Nauticus Act III. Simplify Unity state machines into manageable sub-components.
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Check out some posts related to 2D tilemaps for tower defense games, randomly generated maps for top down 2D games, and guides on pathfinding algorithms.
Learn how to programmatically generate earth-like terrain using cellular automata.
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See a few video examples of a Unity program that visualizes A* pathfinding in a user friendly way with a tracing option.
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Tools help you make great maps. But the story is still up to you. A map is not just a backdrop. It is the spine of your narrative. This post shows how to turn locations into narrative hooks for your game, novel, or campaign.
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