Aurora TD Update!
The Final Parsec team has made a released a new version of Aurora Tower Defense and they're making a blog post to brag about it.
Author
You're browsing our blog archive - featured posts are here at the top. Keep scrolling to dive deeper into a wide range of posts on the topics you care about.
Check out our collection of Unity articles, covering everything from beginner tutorials to more advanced development techniques.
The Final Parsec team has made a released a new version of Aurora Tower Defense and they're making a blog post to brag about it.
Author
The Final Parsec team brags about their latest and final release of the Aurora Tower Defense game.
Author
Announcements from Unity's 2022 conference. An exciting look at everything new: cross-platform, XRI, advanced UI, immersive graphics, and facial animation.
Author
Explore our world building articles, offering guidance on crafting detailed settings, characters, and lore for your game.
Writing good dialogue for video games is an essential skill for game developers to master, as it helps to bring the game's characters and story to life, and makes the game more immersive for players.
Author
Tools help you make great maps. But the story is still up to you. A map is not just a backdrop. It is the spine of your narrative. This post shows how to turn locations into narrative hooks for your game, novel, or campaign.
Author
Building a narrative setting for your games is very important. Think through the vision for your world, draw from other work and experiences, and consider the limitations to build a compelling and interesting universe.
Author
38 blog posts
30 blog posts
15 blog posts
15 blog posts
13 blog posts
10 blog posts
9 blog posts
8 blog posts
6 blog posts
6 blog posts
6 blog posts
6 blog posts
4 blog posts
3 blog posts
3 blog posts
3 blog posts
2 blog posts
This series of blog posts is designed to help you learn C# from scratch, with a focus on game development. Each post includes a video tutorial and code samples to guide you through key concepts and practical applications.
Run sections of your code only IF you want them to with the "if" statement in the 5th lesson from the series on learning C# for beginners.
Author
Lesson 11 in our series about learning C# teaches you about working with using boolean operators to control logic flow.
Author
Sample source code for implementing bubble sort in C# with an accompanying video explaining how to do it yourself.
Author
This section offers comprehensive tutorials on a wide range of game development topics. From design to advanced programming techniques, each guide is crafted to help you level up your skills in game creation.
Quick tutorial covering how HTTP headers affect browser caching and configuring Apache for your needs.
Author
Video tutorial about managing enemy health in a rail shooter built with Unity3d. We'll also discuss killing enemies in fiery explosions.
Author
An addendum to a previous post that gives additional details if you're still having trouble deploying your Unity games to an Android device.
Author
Check out some posts related to 2D tilemaps for tower defense games, randomly generated maps for top down 2D games, and guides on pathfinding algorithms.
The second video tutorial of a series which takes you through the process of building a tower defense game.
Author
See a few video examples of a Unity program that visualizes A* pathfinding in a user friendly way with a tracing option.
Author
Tools help you make great maps. But the story is still up to you. A map is not just a backdrop. It is the spine of your narrative. This post shows how to turn locations into narrative hooks for your game, novel, or campaign.
Author
$9.99/mo
Unlock every tool, template, and asset with one subscription. Whether you're building a world, writing a story, or running a campaign, go further with expanded storage, AI features, and monthly content drops. No ads, no limits, just pure creative focus. You've started something great. Upgrade to bring your vision fully to life.