Creating Health Bars using Unity GUI Textures
Technical talk from Matt Bauer about Unity creating scaling health bars in Nauticus Act III, the RTS style conclusion to Nauticus.
Author
You're browsing our blog archive - featured posts are here at the top. Keep scrolling to dive deeper into a wide range of posts on the topics you care about.
Check out our collection of Unity articles, covering everything from beginner tutorials to more advanced development techniques.
Technical talk from Matt Bauer about Unity creating scaling health bars in Nauticus Act III, the RTS style conclusion to Nauticus.
Author
The fourth video tutorial of a series which takes you through the process of building a tower defense game.
Author
Adding Visual Studio to your workflow may make the difference between finished project and flash in the pan.
Author
Explore our world building articles, offering guidance on crafting detailed settings, characters, and lore for your game.
Learn how to programmatically generate earth-like terrain using cellular automata.
Author
Writing good dialogue for video games is an essential skill for game developers to master, as it helps to bring the game's characters and story to life, and makes the game more immersive for players.
Author
As a game dev, creating an engaging game that hooks players is crucial. The critical path, a sequence of objectives, plays a key role. Here's a step-by-step guide for plotting it.
Author
38 blog posts
22 blog posts
15 blog posts
15 blog posts
8 blog posts
7 blog posts
7 blog posts
6 blog posts
6 blog posts
5 blog posts
5 blog posts
4 blog posts
3 blog posts
3 blog posts
2 blog posts
2 blog posts
This series of blog posts is designed to help you learn C# from scratch, with a focus on game development. Each post includes a video tutorial and code samples to guide you through key concepts and practical applications.
Test out your knowledge on basic C# programming with a challenging project making a hangman game. Covers lessons 7-12 from the beginner series.
Author
Run sections of your code only IF you want them to with the "if" statement in the 5th lesson from the series on learning C# for beginners.
Author
Learn how to declare and use variables in the very first lesson from our series on learning C# for beginners.
Author
This section offers comprehensive tutorials on a wide range of game development topics. From design to advanced programming techniques, each guide is crafted to help you level up your skills in game creation.
Video tutorial about ship and camera movement in a rail shooter built with Unity3d.
Author
An enlightening guide on how to create a simple parallax effect in Unity. Using parallax is a really cool way to breathe life into your games.
Author
Video tutorial about turrets and missiles in a rail shooter built with Unity3d.
Author
Check out some posts related to 2D tilemaps for tower defense games, randomly generated maps for top down 2D games, and guides on pathfinding algorithms.
The second video tutorial of a series which takes you through the process of building a tower defense game.
Author
The first video tutorial of a series which takes you through the process of building a tower defense game.
Author
Learn how to programmatically generate earth-like terrain using cellular automata.
Author