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tutorial

How to Create Random Tables and Batch Rolls

Learn how to create Random Tables and combine them into Batch Rolls to generate multiple results with a single click. This guide shows you how to build tables, add entries manually, in bulk, or with AI assistance, and reuse them to quickly generate NPCs, locations, encounters, and more.

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sprites

How to Turn AI-Generated Art into a Pixel-Perfect Game Sprite

Creating game sprites used to take hours of painstaking work, drawing frame by frame, tweaking pixels, and hoping the animation felt right. AI-generated art enables you to create a whole sprite sheet in seconds, but it still takes some effort to get it pixel-perfect and ready to use in a game. In this post, we’ll show you how to take AI art and transform it into a polished asset that moves fluidly, letting you focus on building your game instead of wrestling with every frame.

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solo-play

Running a Sandbox Game with Zero Prep

Learn how to run a sandbox TTRPG campaign with zero prep using random tables. This guide shows how to quickly build towns, NPCs, and story hooks on the fly, freeing you to react and improvise with confidence. Includes tips, examples, and a printable Town Starter Kit to get started fast.

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unity

Shaders in Unity: Core Concepts

Shaders are a powerful tool in game development, allowing developers to create rich, visually striking effects that can greatly enhance the realism and immersion of a game. However, they can also be complex and difficult to understand.