How to Track NPC Appearances Across Multiple D&D Sessions
One of the hardest parts of running a long campaign isn’t worldbuilding. It’s continuity.
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In this tutorial, I take you through the steps to create health bars in Unity. They scale in size based on the camera's position, and they will also change color from green to red.
We will build them using Unity's GUI textures which are ideal for this type of application. While we're applying them in an RTS style game with an overhead camera, you should be able to implement something similar in your game no matter the genre.
If you have any questions about this tutorial or others I have posted, leave us a comment on the Youtube video.
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