Berserker

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Description

Medium or Small Humanoid, Neutral

Statistics

  • Armor Class: 13
  • Hit Points: 67 (9d8 + 27)
  • Initiative: +1 (score 11)
  • Speed: Walk 30 ft.
  • Challenge: CR 2, 450 XP, proficiency bonus +2

Abilities

  • Strength: 16 (+3); save +3
  • Dexterity: 12 (+1); save +1
  • Constitution: 17 (+3); save +3
  • Intelligence: 9 (-1); save -1
  • Wisdom: 11 (+0); save +0
  • Charisma: 9 (-1); save -1

Senses and Languages

  • Senses: Passive Perception 10
  • Languages: Common

Gear

  • Greataxe
  • Hide Armor

Traits

Bloodied Frenzy. While Bloodied, the berserker has Advantage on attack rolls and saving throws.

Actions

Greataxe. Melee Attack Roll: +5, reach 5 ft. Hit: 9 (1d12 + 3) Slashing damage.

Source

  • Document: System Reference Document 5.2.1
  • Version: 5.2.1
  • License: CC-BY-4.0
  • Pages: 263
  • URL: https://www.dndbeyond.com/srd