Medium Fey (Goblinoid), Chaotic Evil
Collection: Bugbears
Statistics
- Armor Class: 15
- Hit Points: 65 (10d8 + 20)
- Initiative: +2 (score 12)
- Speed: Walk 30 ft.
- Challenge: CR 3, 700 XP, proficiency bonus +2
Abilities
- Strength: 17 (+3); save +3
- Dexterity: 14 (+2); save +2
- Constitution: 14 (+2); save +4
- Intelligence: 11 (+0); save +0
- Wisdom: 12 (+1); save +3
- Charisma: 11 (+0); save +0
Skills
- Stealth: +6
- Survival: +3
Senses and Languages
- Senses: Darkvision 60 ft.; Passive Perception 11
- Languages: Common, Goblin
Gear
- Chain Shirt
- Javelins (6)
- Morningstar
Traits
Abduct. The bugbear needn’t spend extra movement to move a creature it is grappling.
Actions
Multiattack. The bugbear makes two Javelin or Morningstar attacks.
Javelin. Melee or Ranged Attack Roll: +5, reach 10 ft. or range 30/120 ft. Hit: 13 (3d6 + 3) Piercing damage.
Morningstar. Melee Attack Roll: +5 (with Advantage if the target is Grappled by the bugbear), reach 10 ft. Hit: 12 (2d8 + 3) Piercing damage.
Bonus Actions
Quick Grapple. Dexterity Saving Throw: DC 13, one Medium or smaller creature the bugbear can see within 10 feet. Failure: The target has the Grappled condition (escape DC 13).
Source
- Document: System Reference Document 5.2.1
- Version: 5.2.1
- License: CC-BY-4.0
- Pages: 271
- URL: https://www.dndbeyond.com/srd