Copper Dragon Wyrmling

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Description

Medium Dragon (Metallic), Chaotic Good

Collection: Copper Dragons

Statistics

  • Armor Class: 16
  • Hit Points: 22 (4d8 + 4)
  • Initiative: +3 (score 13)
  • Speed: Walk 30 ft., Climb 30 ft., Fly 60 ft.
  • Challenge: CR 1, 200 XP, proficiency bonus +2

Abilities

  • Strength: 15 (+2); save +2
  • Dexterity: 12 (+1); save +3
  • Constitution: 13 (+1); save +1
  • Intelligence: 14 (+2); save +2
  • Wisdom: 11 (+0); save +2
  • Charisma: 13 (+1); save +1

Skills

  • Perception: +4
  • Stealth: +3

Defenses

  • Damage Immunities: Acid

Senses and Languages

  • Senses: Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 14
  • Languages: Draconic

Actions

Rend. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage.

Acid Breath (Recharge 5–6). Dexterity Saving Throw: DC 11, each creature in a 20-foot-long, 5-footwide Line. Failure: 18 (4d8) Acid damage. Success: Half damage.

Slowing Breath. Constitution Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: The target can’t take Reactions; its Speed is halved; and it can take either an action or a Bonus Action on its turn, not both. This effect lasts until the end of its next turn.

Source

  • Document: System Reference Document 5.2.1
  • Version: 5.2.1
  • License: CC-BY-4.0
  • Pages: 275, 276
  • URL: https://www.dndbeyond.com/srd