Young Copper Dragon

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Description

Large Dragon (Metallic), Chaotic Good

Collection: Copper Dragons

Statistics

  • Armor Class: 17
  • Hit Points: 119 (14d10 + 42)
  • Initiative: +4 (score 14)
  • Speed: Walk 40 ft., Climb 40 ft., Fly 80 ft.
  • Challenge: CR 7, 2,900 XP, proficiency bonus +3

Abilities

  • Strength: 19 (+4); save +4
  • Dexterity: 12 (+1); save +4
  • Constitution: 17 (+3); save +3
  • Intelligence: 16 (+3); save +3
  • Wisdom: 13 (+1); save +4
  • Charisma: 15 (+2); save +2

Skills

  • Deception: +5
  • Perception: +7
  • Stealth: +4

Defenses

  • Damage Immunities: Acid

Senses and Languages

  • Senses: Blindsight 30 ft., Darkvision 120 ft.; Passive Perception 17
  • Languages: Common, Draconic

Actions

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Slowing Breath.

Rend. Melee Attack Roll: +7, reach 10 ft. Hit: 15 (2d10 + 4) Slashing damage.

Acid Breath (Recharge 5–6). Dexterity Saving Throw: DC 14, each creature in a 40-foot-long, 5-footwide Line. Failure: 40 (9d8) Acid damage. Success: Half damage.

Slowing Breath. Constitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target can’t take Reactions; its Speed is halved; and it can take either an action or a Bonus Action on its turn, not both. This effect lasts until the end of its next turn.

Source

  • Document: System Reference Document 5.2.1
  • Version: 5.2.1
  • License: CC-BY-4.0
  • Pages: 276
  • URL: https://www.dndbeyond.com/srd