Medium or Small Humanoid, Neutral
Collection: Cultists
Statistics
- Armor Class: 12
- Hit Points: 9 (2d8)
- Initiative: +1 (score 11)
- Speed: Walk 30 ft.
- Challenge: CR 1/8, 25 XP, proficiency bonus +2
Abilities
- Strength: 11 (+0); save +0
- Dexterity: 12 (+1); save +1
- Constitution: 10 (+0); save +0
- Intelligence: 10 (+0); save +0
- Wisdom: 11 (+0); save +2
- Charisma: 10 (+0); save +0
Skills
- Deception: +2
- Religion: +2
Senses and Languages
- Senses: Passive Perception 10
- Languages: Common
Gear
- Leather Armor
- Sickle
Actions
Ritual Sickle. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 1 Necrotic damage.
Source
- Document: System Reference Document 5.2.1
- Version: 5.2.1
- License: CC-BY-4.0
- Pages: 278
- URL: https://www.dndbeyond.com/srd