Medium Monstrosity, Neutral Evil
Statistics
- Armor Class: 12
- Hit Points: 39 (6d8 + 12)
- Initiative: +2 (score 12)
- Speed: Walk 40 ft.
- Challenge: CR 1, 200 XP, proficiency bonus +2
Abilities
- Strength: 15 (+2); save +2
- Dexterity: 14 (+2); save +2
- Constitution: 14 (+2); save +2
- Intelligence: 3 (-4); save -4
- Wisdom: 13 (+1); save +1
- Charisma: 6 (-2); save -2
Skills
- Perception: +5
- Stealth: +4
Defenses
- Condition Immunities: Blinded, Charmed, Deafened, Frightened, Stunned, Unconscious
Senses and Languages
- Senses: Darkvision 120 ft.; Passive Perception 15
- Languages: None
Actions
Multiattack. The death dog makes two Bite attacks.
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage. If the target is a creature, it is subjected to the following effect. Constitution Saving Throw: DC 12. First Failure: The target has the Poisoned condition. While Poisoned, the target’s Hit Point maximum doesn’t return to normal when finishing a Long Rest, and it repeats the save every 24 hours that elapse, ending the effect on itself on a success. Subsequent Failures: The Poisoned target’s Hit Point maximum decreases by 5 (1d10).
Source
- Document: System Reference Document 5.2.1
- Version: 5.2.1
- License: CC-BY-4.0
- Pages: 279
- URL: https://www.dndbeyond.com/srd