Medium Undead, Chaotic Evil
Statistics
- Armor Class: 12
- Hit Points: 22 (5d8)
- Initiative: +2 (score 12)
- Speed: Walk 30 ft.
- Challenge: CR 1, 200 XP, proficiency bonus +2
Abilities
- Strength: 13 (+1); save +1
- Dexterity: 15 (+2); save +2
- Constitution: 10 (+0); save +0
- Intelligence: 7 (-2); save -2
- Wisdom: 10 (+0); save +0
- Charisma: 6 (-2); save -2
Defenses
- Damage Immunities: Poison
- Condition Immunities: Charmed, Exhaustion, Poisoned
Senses and Languages
- Senses: Darkvision 60 ft.; Passive Perception 10
- Languages: Common
Actions
Multiattack. The ghoul makes two Bite attacks.
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 3 (1d6) Necrotic damage.
Claw. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage. If the target is a creature that isn’t an Undead or elf, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.
Source
- Document: System Reference Document 5.2.1
- Version: 5.2.1
- License: CC-BY-4.0
- Pages: 288
- URL: https://www.dndbeyond.com/srd