Medium or Small Humanoid, Neutral
Collection: Guards
Statistics
- Armor Class: 18
- Hit Points: 75 (10d8 + 30)
- Initiative: +4 (score 14)
- Speed: Walk 30 ft.
- Challenge: CR 4, 1,100 XP, proficiency bonus +2
Abilities
- Strength: 18 (+4); save +4
- Dexterity: 14 (+2); save +2
- Constitution: 16 (+3); save +3
- Intelligence: 12 (+1); save +1
- Wisdom: 14 (+2); save +2
- Charisma: 13 (+1); save +1
Skills
- Athletics: +6
- Perception: +4
Senses and Languages
- Senses: Passive Perception 14
- Languages: Common
Gear
- Breastplate
- Javelins (6)
- Longsword
- Shield
Actions
Multiattack. The guard makes two attacks, using Javelin or Longsword in any combination.
Javelin. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 14 (3d6 + 4) Piercing damage.
Longsword. Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Slashing damage.
Source
- Document: System Reference Document 5.2.1
- Version: 5.2.1
- License: CC-BY-4.0
- Pages: 296
- URL: https://www.dndbeyond.com/srd