Scout

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Description

Medium or Small Humanoid, Neutral

Statistics

  • Armor Class: 13
  • Hit Points: 16 (3d8 + 3)
  • Initiative: +2 (score 12)
  • Speed: Walk 30 ft.
  • Challenge: CR 1/2, 100 XP, proficiency bonus +2

Abilities

  • Strength: 11 (+0); save +0
  • Dexterity: 14 (+2); save +2
  • Constitution: 12 (+1); save +1
  • Intelligence: 11 (+0); save +0
  • Wisdom: 13 (+1); save +1
  • Charisma: 11 (+0); save +0

Skills

  • Nature: +4
  • Perception: +5
  • Stealth: +6
  • Survival: +5

Senses and Languages

  • Senses: Passive Perception 15
  • Languages: Common plus one other language

Gear

  • Leather Armor
  • Longbow
  • Shortsword

Actions

Multiattack. The scout makes two attacks, using Shortsword and Longbow in any combination.

Shortsword. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage.

Longbow. Ranged Attack Roll: +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage.

Source

  • Document: System Reference Document 5.2.1
  • Version: 5.2.1
  • License: CC-BY-4.0
  • Pages: 322
  • URL: https://www.dndbeyond.com/srd