Minotaur Skeleton

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Description

Large Undead, Lawful Evil

Collection: Skeletons

Statistics

  • Armor Class: 12
  • Hit Points: 45 (6d10 + 12)
  • Initiative: +0 (score 10)
  • Speed: Walk 40 ft.
  • Challenge: CR 2, 450 XP, proficiency bonus +2

Abilities

  • Strength: 18 (+4); save +4
  • Dexterity: 11 (+0); save +0
  • Constitution: 15 (+2); save +2
  • Intelligence: 6 (-2); save -2
  • Wisdom: 8 (-1); save -1
  • Charisma: 5 (-3); save -3

Defenses

  • Damage Vulnerabilities: Bludgeoning
  • Damage Immunities: Poison
  • Condition Immunities: Exhaustion, Poisoned

Senses and Languages

  • Senses: Darkvision 60 ft.; Passive Perception 9
  • Languages: Understands Abyssal but can’t speak

Actions

Gore. Melee Attack Roll: +6, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage. If the target is a Large or smaller creature and the skeleton moved 20+ feet straight toward it immediately before the hit, the target takes an extra 9 (2d8) Piercing damage and has the Prone condition.

Slam. Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Bludgeoning damage.

Source

  • Document: System Reference Document 5.2.1
  • Version: 5.2.1
  • License: CC-BY-4.0
  • Pages: 326
  • URL: https://www.dndbeyond.com/srd