Sprite

placeholder portrait

Description

Tiny Fey, Neutral Good

Statistics

  • Armor Class: 15
  • Hit Points: 10 (4d4)
  • Initiative: +4 (score 14)
  • Speed: Walk 10 ft., Fly 40 ft.
  • Challenge: CR 1/4, 50 XP, proficiency bonus +2

Abilities

  • Strength: 3 (-4); save -4
  • Dexterity: 18 (+4); save +4
  • Constitution: 10 (+0); save +0
  • Intelligence: 14 (+2); save +2
  • Wisdom: 13 (+1); save +1
  • Charisma: 11 (+0); save +0

Skills

  • Perception: +3
  • Stealth: +8

Senses and Languages

  • Senses: Passive Perception 13
  • Languages: Common, Elvish, Sylvan

Actions

Needle Sword. Melee Attack Roll: +6, reach 5 ft. Hit: 6 (1d4 + 4) Piercing damage.

Enchanting Bow. Ranged Attack Roll: +6, range 40/160 ft. Hit: 1 Piercing damage, and the target has the Charmed condition until the start of the sprite’s next turn.

Heart Sight. Charisma Saving Throw: DC 10, one creature within 5 feet the sprite can see (Celestials, Fiends, and Undead automatically fail the save). Failure: The sprite knows the target’s emotions and alignment.

Invisibility. The sprite casts Invisibility on itself, requiring no spell components and using Charisma as the spellcasting ability.

Source

  • Document: System Reference Document 5.2.1
  • Version: 5.2.1
  • License: CC-BY-4.0
  • Pages: 329
  • URL: https://www.dndbeyond.com/srd