Worg

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Description

Large Fey, Neutral Evil

Statistics

  • Armor Class: 13
  • Hit Points: 26 (4d10 + 4)
  • Initiative: +1 (score 11)
  • Speed: Walk 50 ft.
  • Challenge: CR 1/2, 100 XP, proficiency bonus +2

Abilities

  • Strength: 16 (+3); save +3
  • Dexterity: 13 (+1); save +1
  • Constitution: 13 (+1); save +1
  • Intelligence: 7 (-2); save -2
  • Wisdom: 11 (+0); save +0
  • Charisma: 8 (-1); save -1

Skills

  • Perception: +4

Senses and Languages

  • Senses: Darkvision 60 ft.; Passive Perception 14
  • Languages: Goblin, Worg

Actions

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage, and the next attack roll made against the target before the start of the worg’s next turn has Advantage.

Source

  • Document: System Reference Document 5.2.1
  • Version: 5.2.1
  • License: CC-BY-4.0
  • Pages: 342
  • URL: https://www.dndbeyond.com/srd