Giant Crab

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Description

Medium Beast, Unaligned

Collection: Animals

Statistics

  • Armor Class: 15
  • Hit Points: 13 (3d8)
  • Initiative: +1 (score 11)
  • Speed: Walk 30 ft., Swim 30 ft.
  • Challenge: CR 1/8, 25 XP, proficiency bonus +2

Abilities

  • Strength: 13 (+1); save +1
  • Dexterity: 13 (+1); save +1
  • Constitution: 11 (+0); save +0
  • Intelligence: 1 (-5); save -5
  • Wisdom: 9 (-1); save -1
  • Charisma: 3 (-4); save -4

Skills

  • Stealth: +3

Senses and Languages

  • Senses: Blindsight 30 ft.; Passive Perception 9
  • Languages: None

Traits

Amphibious. The crab can breathe air and water.

Actions

Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 11) from one of two claws.

Source

  • Document: System Reference Document 5.2.1
  • Version: 5.2.1
  • License: CC-BY-4.0
  • Pages: 350
  • URL: https://www.dndbeyond.com/srd