Large Monstrosity, Neutral Evil
Collection: Animals
Statistics
- Armor Class: 10
- Hit Points: 25 (3d10 + 9)
- Initiative: +0 (score 10)
- Speed: Walk 10 ft., Fly 60 ft.
- Challenge: CR 1, 200 XP, proficiency bonus +2
Abilities
- Strength: 15 (+2); save +2
- Dexterity: 10 (+0); save +0
- Constitution: 16 (+3); save +3
- Intelligence: 6 (-2); save -2
- Wisdom: 12 (+1); save +1
- Charisma: 7 (-2); save -2
Skills
- Perception: +3
Defenses
- Damage Resistances: Necrotic
Senses and Languages
- Senses: Darkvision 60 ft.; Passive Perception 13
- Languages: Understands Common but can’t speak
Traits
Pack Tactics. The vulture has Advantage on an attack roll against a creature if at least one of the vulture’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Gouge. Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Piercing damage, and the target has the Poisoned condition until the end of its next turn.
Source
- Document: System Reference Document 5.2.1
- Version: 5.2.1
- License: CC-BY-4.0
- Pages: 354
- URL: https://www.dndbeyond.com/srd