Large Beast, Unaligned
Collection: Animals
Statistics
- Armor Class: 12
- Hit Points: 22 (4d10)
- Initiative: +2 (score 12)
- Speed: Walk 50 ft.
- Challenge: CR 1, 200 XP, proficiency bonus +2
Abilities
- Strength: 17 (+3); save +3
- Dexterity: 15 (+2); save +2
- Constitution: 11 (+0); save +0
- Intelligence: 3 (-4); save -4
- Wisdom: 12 (+1); save +1
- Charisma: 8 (-1); save -1
Skills
- Perception: +3
- Stealth: +4
Senses and Languages
- Senses: Darkvision 60 ft.; Passive Perception 13
- Languages: None
Traits
Pack Tactics. The lion has Advantage on an attack roll against a creature if at least one of the lion’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Running Leap. With a 10-foot running start, the lion can Long Jump up to 25 feet.
Actions
Multiattack. The lion makes two Rend attacks. It can replace one attack with a use of Roar.
Rend. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Slashing damage.
Roar. Wisdom Saving Throw: DC 11, one creature within 15 feet. Failure: The target has the Frightened condition until the start of the lion’s next turn.
Source
- Document: System Reference Document 5.2.1
- Version: 5.2.1
- License: CC-BY-4.0
- Pages: 356, 357
- URL: https://www.dndbeyond.com/srd