Reef Shark

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Description

Medium Beast, Unaligned

Collection: Animals

Statistics

  • Armor Class: 12
  • Hit Points: 22 (4d8 + 4)
  • Initiative: +2 (score 12)
  • Speed: Walk 5 ft., Swim 30 ft.
  • Challenge: CR 1/2, 100 XP, proficiency bonus +2

Abilities

  • Strength: 14 (+2); save +2
  • Dexterity: 15 (+2); save +2
  • Constitution: 13 (+1); save +1
  • Intelligence: 1 (-5); save -5
  • Wisdom: 10 (+0); save +0
  • Charisma: 4 (-3); save -3

Skills

  • Perception: +2

Senses and Languages

  • Senses: Blindsight 30 ft.; Passive Perception 12
  • Languages: None

Traits

Pack Tactics. The shark has Advantage on an attack roll against a creature if at least one of the shark’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Water Breathing. The shark can breathe only underwater.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) Piercing damage.

Source

  • Document: System Reference Document 5.2.1
  • Version: 5.2.1
  • License: CC-BY-4.0
  • Pages: 360
  • URL: https://www.dndbeyond.com/srd