Cloud Giant

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Description

Huge Giant, Neutral

Statistics

  • Armor Class: 14
  • Hit Points: 200 (16d12 + 96)
  • Initiative: +4 (score 14)
  • Speed: Walk 40 ft., Fly 20 ft. (hover)
  • Challenge: CR 9, 5,000 XP, proficiency bonus +4

Abilities

  • Strength: 27 (+8); save +8
  • Dexterity: 10 (+0); save +0
  • Constitution: 22 (+6); save +10
  • Intelligence: 12 (+1); save +1
  • Wisdom: 16 (+3); save +7
  • Charisma: 16 (+3); save +3

Skills

  • Insight: +7
  • Perception: +11

Senses and Languages

  • Senses: Passive Perception 21
  • Languages: Common, Giant

Actions

Multiattack. The giant makes two attacks, using Thunderous Mace or Thundercloud in any combination. It can replace one attack with a use of Spellcasting to cast Fog Cloud.

Thunderous Mace. Melee Attack Roll: +12, reach 10 ft. Hit: 21 (3d8 + 8) Bludgeoning damage plus 7 (2d6) Thunder damage.

Thundercloud. Ranged Attack Roll: +12, range 240 ft. Hit: 18 (3d6 + 8) Thunder damage, and the target has the Incapacitated condition until the end of its next turn.

Spellcasting. The giant casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 15): At Will: Detect Magic, Fog Cloud, Light 1/Day Each: Control Weather, Gaseous Form, Telekinesis

Bonus Actions

Misty Step. The giant casts the Misty Step spell, using the same spellcasting ability as Spellcasting.

Source

  • Document: System Reference Document 5.2.1
  • Version: 5.2.1
  • License: CC-BY-4.0
  • Pages: 275
  • URL: https://www.dndbeyond.com/srd