Medium Swarm of Tiny Undead, Neutral Evil
Collection: Crawling Claw
Statistics
- Armor Class: 12
- Hit Points: 49 (11d8)
- Initiative: +2 (score 12)
- Speed: Walk 30 ft., Climb 30 ft.
- Challenge: CR 3, 700 XP, proficiency bonus +2
Abilities
- Strength: 14 (+2); save +2
- Dexterity: 14 (+2); save +2
- Constitution: 11 (+0); save +0
- Intelligence: 5 (-3); save -3
- Wisdom: 10 (+0); save +0
- Charisma: 4 (-3); save -3
Defenses
- Damage Resistances: Bludgeoning, Piercing, Slashing
- Damage Immunities: Necrotic, Poison
- Condition Immunities: Charmed, Exhaustion, Frightened, Grappled, Incapacitated, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned
Senses and Languages
- Senses: Blindsight 30 ft.; Passive Perception 10
- Languages: Understands Common but can’t speak
Traits
Swarm. The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny creature. The swarm can’t regain Hit Points or gain Temporary Hit Points.
Actions
Swarm of Grasping Hands. Melee Attack Roll: +4, reach 5 ft. Hit: 20 (4d8 + 2) Necrotic damage, or 11 (2d8 + 2) Necrotic damage if the swarm is Bloodied. If the target is a Medium or smaller creature, it has the Prone condition.
Source
- Document: System Reference Document 5.2.1
- Version: 5.2.1
- License: CC-BY-4.0
- Pages: 278
- URL: https://www.dndbeyond.com/srd