Gnoll Warrior

placeholder portrait

Description

Medium Fiend, Chaotic Evil

Collection: Gnoll

Statistics

  • Armor Class: 15
  • Hit Points: 27 (6d8)
  • Initiative: +1 (score 11)
  • Speed: Walk 30 ft.
  • Challenge: CR 1/2, 100 XP, proficiency bonus +2

Abilities

  • Strength: 14 (+2); save +2
  • Dexterity: 12 (+1); save +1
  • Constitution: 11 (+0); save +0
  • Intelligence: 6 (-2); save -2
  • Wisdom: 10 (+0); save +0
  • Charisma: 7 (-2); save -2

Senses and Languages

  • Senses: Darkvision 60 ft.; Passive Perception 10
  • Languages: Gnoll

Actions

Rend. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage.

Bone Bow. Ranged Attack Roll: +3, range 150/600 ft. Hit: 6 (1d10 + 1) Piercing damage.

Bonus Actions

Rampage (1/Day). Immediately after dealing damage to a creature that is already Bloodied, the gnoll moves up to half its Speed, and it makes one Rend attack.

Source

  • Document: System Reference Document 5.2.1
  • Version: 5.2.1
  • License: CC-BY-4.0
  • Pages: 289
  • URL: https://www.dndbeyond.com/srd