Medium Aberration, Neutral Evil
Statistics
- Armor Class: 11
- Hit Points: 11 (2d8 + 2)
- Initiative: +1 (score 11)
- Speed: Walk 30 ft., Climb 30 ft.
- Challenge: CR 1/4, 50 XP, proficiency bonus +2
Abilities
- Strength: 16 (+3); save +3
- Dexterity: 12 (+1); save +1
- Constitution: 12 (+1); save +1
- Intelligence: 9 (-1); save -1
- Wisdom: 8 (-1); save -1
- Charisma: 6 (-2); save -2
Skills
- Athletics: +5
- Perception: +3
- Stealth: +5
Senses and Languages
- Senses: Blindsight 30 ft.; Passive Perception 13
- Languages: None
Actions
Bone Cudgel. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage plus 2 (1d4) Psychic damage.
Source
- Document: System Reference Document 5.2.1
- Version: 5.2.1
- License: CC-BY-4.0
- Pages: 296
- URL: https://www.dndbeyond.com/srd