Hell Hound

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Description

Medium Fiend, Lawful Evil

Statistics

  • Armor Class: 15
  • Hit Points: 58 (9d8 + 18)
  • Initiative: +1 (score 11)
  • Speed: Walk 50 ft.
  • Challenge: CR 3, 700 XP, proficiency bonus +2

Abilities

  • Strength: 17 (+3); save +3
  • Dexterity: 12 (+1); save +1
  • Constitution: 14 (+2); save +2
  • Intelligence: 6 (-2); save -2
  • Wisdom: 13 (+1); save +1
  • Charisma: 6 (-2); save -2

Skills

  • Perception: +5

Defenses

  • Damage Immunities: Fire

Senses and Languages

  • Senses: Darkvision 60 ft.; Passive Perception 15
  • Languages: Understands Infernal but can’t speak

Traits

Pack Tactics. The hound has Advantage on an attack roll against a creature if at least one of the hound’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Multiattack. The hound makes two Bite attacks.

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 3 (1d6) Fire damage.

Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 17 (5d6) Fire damage. Success: Half damage.

Source

  • Document: System Reference Document 5.2.1
  • Version: 5.2.1
  • License: CC-BY-4.0
  • Pages: 297
  • URL: https://www.dndbeyond.com/srd