Huge Giant, Chaotic Evil
Statistics
- Armor Class: 13
- Hit Points: 105 (10d12 + 40)
- Initiative: +2 (score 12)
- Speed: Walk 40 ft.
- Challenge: CR 5, 1,800 XP, proficiency bonus +3
Abilities
- Strength: 21 (+5); save +5
- Dexterity: 8 (-1); save -1
- Constitution: 19 (+4); save +4
- Intelligence: 5 (-3); save -3
- Wisdom: 9 (-1); save -1
- Charisma: 6 (-2); save -2
Skills
- Perception: +2
Senses and Languages
- Senses: Passive Perception 12
- Languages: Giant
Actions
Multiattack. The giant makes two attacks, using Tree Club or Trash Lob in any combination.
Tree Club. Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.
Trash Lob. Ranged Attack Roll: +8, range 60/240 ft. Hit: 16 (2d10 + 5) Bludgeoning damage, and the target has the Poisoned condition until the end of its next turn.
Source
- Document: System Reference Document 5.2.1
- Version: 5.2.1
- License: CC-BY-4.0
- Pages: 298
- URL: https://www.dndbeyond.com/srd