Medium or Small Humanoid (Wizard), Neutral
Collection: Mages
Statistics
- Armor Class: 15
- Hit Points: 81 (18d8)
- Initiative: +2 (score 12)
- Speed: Walk 30 ft.
- Challenge: CR 6, 2,300 XP, proficiency bonus +3
Abilities
- Strength: 9 (-1); save -1
- Dexterity: 14 (+2); save +2
- Constitution: 11 (+0); save +0
- Intelligence: 17 (+3); save +6
- Wisdom: 12 (+1); save +4
- Charisma: 11 (+0); save +0
Skills
- Arcana: +6
- History: +6
- Perception: +4
Senses and Languages
- Senses: Passive Perception 14
- Languages: Common plus three other languages
Gear
- Wand
Actions
Multiattack. The mage makes three Arcane Burst attacks.
Arcane Burst. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 120 ft. Hit: 16 (3d8 + 3) Force damage.
Spellcasting. The mage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 14): At Will: Detect Magic, Light, Mage Armor (included in AC), Mage Hand, Prestidigitation 2/Day Each: Fireball (level 4 version), Invisibility 1/Day Each: Cone of Cold, Fly
Bonus Actions
Misty Step (3/Day). The mage casts Misty Step, using the same spellcasting ability as Spellcasting.
Reactions
Protective Magic (3/Day). The mage casts Counterspell or Shield in response to the spell’s trigger, using the same spellcasting ability as Spellcasting.
Source
- Document: System Reference Document 5.2.1
- Version: 5.2.1
- License: CC-BY-4.0
- Pages: 305
- URL: https://www.dndbeyond.com/srd