Mage

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Description

Medium or Small Humanoid (Wizard), Neutral

Collection: Mages

Statistics

  • Armor Class: 15
  • Hit Points: 81 (18d8)
  • Initiative: +2 (score 12)
  • Speed: Walk 30 ft.
  • Challenge: CR 6, 2,300 XP, proficiency bonus +3

Abilities

  • Strength: 9 (-1); save -1
  • Dexterity: 14 (+2); save +2
  • Constitution: 11 (+0); save +0
  • Intelligence: 17 (+3); save +6
  • Wisdom: 12 (+1); save +4
  • Charisma: 11 (+0); save +0

Skills

  • Arcana: +6
  • History: +6
  • Perception: +4

Senses and Languages

  • Senses: Passive Perception 14
  • Languages: Common plus three other languages

Gear

  • Wand

Actions

Multiattack. The mage makes three Arcane Burst attacks.

Arcane Burst. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 120 ft. Hit: 16 (3d8 + 3) Force damage.

Spellcasting. The mage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 14): At Will: Detect Magic, Light, Mage Armor (included in AC), Mage Hand, Prestidigitation 2/Day Each: Fireball (level 4 version), Invisibility 1/Day Each: Cone of Cold, Fly

Bonus Actions

Misty Step (3/Day). The mage casts Misty Step, using the same spellcasting ability as Spellcasting.

Reactions

Protective Magic (3/Day). The mage casts Counterspell or Shield in response to the spell’s trigger, using the same spellcasting ability as Spellcasting.

Source

  • Document: System Reference Document 5.2.1
  • Version: 5.2.1
  • License: CC-BY-4.0
  • Pages: 305
  • URL: https://www.dndbeyond.com/srd