Medium Monstrosity, Neutral
Statistics
- Armor Class: 12
- Hit Points: 58 (9d8 + 18)
- Initiative: +3 (score 13)
- Speed: Walk 20 ft.
- Challenge: CR 2, 450 XP, proficiency bonus +2
Abilities
- Strength: 17 (+3); save +3
- Dexterity: 12 (+1); save +1
- Constitution: 15 (+2); save +2
- Intelligence: 5 (-3); save -3
- Wisdom: 13 (+1); save +1
- Charisma: 8 (-1); save -1
Skills
- Stealth: +5
Defenses
- Damage Immunities: Acid
- Condition Immunities: Prone
Senses and Languages
- Senses: Darkvision 60 ft.; Passive Perception 11
- Languages: None
Traits
Adhesive (Object Form Only). The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic has the Grappled condition (escape DC 13). Ability checks made to escape this grapple have Disadvantage.
Actions
Bite. Melee Attack Roll: +5 (with Advantage if the target is Grappled by the mimic), reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage—or 12 (2d8 + 3) Piercing damage if the target is Grappled by the mimic—plus 4 (1d8) Acid damage.
Pseudopod. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 4 (1d8) Acid damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 13). Ability checks made to escape this grapple have Disadvantage.
Bonus Actions
Shape-Shift. The mimic shape-shifts to resemble a Medium or Small object while retaining its game statistics, or it returns to its true blob form. Any equipment it is wearing or carrying isn’t transformed.
Source
- Document: System Reference Document 5.2.1
- Version: 5.2.1
- License: CC-BY-4.0
- Pages: 308, 309
- URL: https://www.dndbeyond.com/srd