Mummy

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Description

Medium or Small Undead, Lawful Evil

Collection: Mummies

Statistics

  • Armor Class: 11
  • Hit Points: 58 (9d8 + 18)
  • Initiative: -1 (score 9)
  • Speed: Walk 20 ft.
  • Challenge: CR 3, 700 XP, proficiency bonus +2

Abilities

  • Strength: 16 (+3); save +3
  • Dexterity: 8 (-1); save -1
  • Constitution: 15 (+2); save +2
  • Intelligence: 6 (-2); save -2
  • Wisdom: 12 (+1); save +3
  • Charisma: 12 (+1); save +1

Defenses

  • Damage Vulnerabilities: Fire
  • Damage Immunities: Necrotic, Poison
  • Condition Immunities: Charmed, Exhaustion, Frightened, Paralyzed, Poisoned

Senses and Languages

  • Senses: Darkvision 60 ft.; Passive Perception 11
  • Languages: Common plus two other languages

Actions

Multiattack. The mummy makes two Rotting Fist attacks and uses Dreadful Glare.

Rotting Fist. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Bludgeoning damage plus 10 (3d6) Necrotic damage. If the target is a creature, it is cursed. While cursed, the target can’t regain Hit Points, its Hit Point maximum doesn’t return to normal when finishing a Long Rest, and its Hit Point maximum decreases by 10 (3d6) every 24 hours that elapse. A creature dies and turns to dust if reduced to 0 Hit Points by this attack.

Dreadful Glare. Wisdom Saving Throw: DC 11, one creature the mummy can see within 60 feet. Failure: The target has the Frightened condition until the end of the mummy’s next turn. Success: The target is immune to this mummy’s Dreadful Glare for 24 hours.

Source

  • Document: System Reference Document 5.2.1
  • Version: 5.2.1
  • License: CC-BY-4.0
  • Pages: 309
  • URL: https://www.dndbeyond.com/srd