Medium or Small Humanoid, Neutral
Statistics
- Armor Class: 15
- Hit Points: 9 (2d8)
- Initiative: +1 (score 11)
- Speed: Walk 30 ft.
- Challenge: CR 1/8, 25 XP, proficiency bonus +2
Abilities
- Strength: 11 (+0); save +0
- Dexterity: 12 (+1); save +1
- Constitution: 11 (+0); save +0
- Intelligence: 12 (+1); save +1
- Wisdom: 14 (+2); save +2
- Charisma: 16 (+3); save +3
Skills
- Deception: +5
- Insight: +4
- Persuasion: +5
Senses and Languages
- Senses: Passive Perception 12
- Languages: Common plus two other languages
Gear
- Breastplate
- Rapier
Actions
Rapier. Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8 + 1) Piercing damage.
Reactions
Parry. Trigger: The noble is hit by a melee attack roll while holding a weapon. Response: The noble adds 2 to its AC against that attack, possibly causing it to miss.
Source
- Document: System Reference Document 5.2.1
- Version: 5.2.1
- License: CC-BY-4.0
- Pages: 312
- URL: https://www.dndbeyond.com/srd