Large Giant, Chaotic Evil
Statistics
- Armor Class: 11
- Hit Points: 68 (8d10 + 24)
- Initiative: -1 (score 9)
- Speed: Walk 40 ft.
- Challenge: CR 2, 450 XP, proficiency bonus +2
Abilities
- Strength: 19 (+4); save +4
- Dexterity: 8 (-1); save -1
- Constitution: 16 (+3); save +3
- Intelligence: 5 (-3); save -3
- Wisdom: 7 (-2); save -2
- Charisma: 7 (-2); save -2
Senses and Languages
- Senses: Darkvision 60 ft.; Passive Perception 8
- Languages: Common, Giant
Gear
- Greatclub
- Javelins (3)
Actions
Greatclub. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.
Javelin. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 11 (2d6 + 4) Piercing damage.
Source
- Document: System Reference Document 5.2.1
- Version: 5.2.1
- License: CC-BY-4.0
- Pages: 312
- URL: https://www.dndbeyond.com/srd