Ogre

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Description

Large Giant, Chaotic Evil

Statistics

  • Armor Class: 11
  • Hit Points: 68 (8d10 + 24)
  • Initiative: -1 (score 9)
  • Speed: Walk 40 ft.
  • Challenge: CR 2, 450 XP, proficiency bonus +2

Abilities

  • Strength: 19 (+4); save +4
  • Dexterity: 8 (-1); save -1
  • Constitution: 16 (+3); save +3
  • Intelligence: 5 (-3); save -3
  • Wisdom: 7 (-2); save -2
  • Charisma: 7 (-2); save -2

Senses and Languages

  • Senses: Darkvision 60 ft.; Passive Perception 8
  • Languages: Common, Giant

Gear

  • Greatclub
  • Javelins (3)

Actions

Greatclub. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.

Javelin. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 11 (2d6 + 4) Piercing damage.

Source

  • Document: System Reference Document 5.2.1
  • Version: 5.2.1
  • License: CC-BY-4.0
  • Pages: 312
  • URL: https://www.dndbeyond.com/srd