Large Fey, Neutral Evil
Statistics
- Armor Class: 13
- Hit Points: 26 (4d10 + 4)
- Initiative: +1 (score 11)
- Speed: Walk 50 ft.
- Challenge: CR 1/2, 100 XP, proficiency bonus +2
Abilities
- Strength: 16 (+3); save +3
- Dexterity: 13 (+1); save +1
- Constitution: 13 (+1); save +1
- Intelligence: 7 (-2); save -2
- Wisdom: 11 (+0); save +0
- Charisma: 8 (-1); save -1
Skills
- Perception: +4
Senses and Languages
- Senses: Darkvision 60 ft.; Passive Perception 14
- Languages: Goblin, Worg
Actions
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage, and the next attack roll made against the target before the start of the worg’s next turn has Advantage.
Source
- Document: System Reference Document 5.2.1
- Version: 5.2.1
- License: CC-BY-4.0
- Pages: 342
- URL: https://www.dndbeyond.com/srd