Zombie

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Description

Medium Undead, Neutral Evil

Collection: Zombies

Statistics

  • Armor Class: 8
  • Hit Points: 15 (2d8 + 6)
  • Initiative: -2 (score 8)
  • Speed: Walk 20 ft.
  • Challenge: CR 1/4, 50 XP, proficiency bonus +2

Abilities

  • Strength: 13 (+1); save +1
  • Dexterity: 6 (-2); save -2
  • Constitution: 16 (+3); save +3
  • Intelligence: 3 (-4); save -4
  • Wisdom: 6 (-2); save +0
  • Charisma: 5 (-3); save -3

Defenses

  • Damage Immunities: Poison
  • Condition Immunities: Exhaustion, Poisoned

Senses and Languages

  • Senses: Darkvision 60 ft.; Passive Perception 8
  • Languages: Understands Common plus one other language but can’t speak

Traits

Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Actions

Slam. Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8 + 1) Bludgeoning damage.

Source

  • Document: System Reference Document 5.2.1
  • Version: 5.2.1
  • License: CC-BY-4.0
  • Pages: 343, 344
  • URL: https://www.dndbeyond.com/srd