Ogre Zombie

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Description

Large Undead, Neutral Evil

Collection: Zombies

Statistics

  • Armor Class: 8
  • Hit Points: 85 (9d10 + 36)
  • Initiative: -2 (score 8)
  • Speed: Walk 30 ft.
  • Challenge: CR 2, 450 XP, proficiency bonus +2

Abilities

  • Strength: 19 (+4); save +4
  • Dexterity: 6 (-2); save -2
  • Constitution: 18 (+4); save +4
  • Intelligence: 3 (-4); save -4
  • Wisdom: 6 (-2); save +0
  • Charisma: 5 (-3); save -3

Defenses

  • Damage Immunities: Poison
  • Condition Immunities: Exhaustion, Poisoned

Senses and Languages

  • Senses: Darkvision 60 ft.; Passive Perception 8
  • Languages: Understands Common and Giant but can’t speak

Traits

Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Actions

Slam. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.

Source

  • Document: System Reference Document 5.2.1
  • Version: 5.2.1
  • License: CC-BY-4.0
  • Pages: 344
  • URL: https://www.dndbeyond.com/srd