Giant Crocodile

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Description

Huge Beast, Unaligned

Collection: Animals

Statistics

  • Armor Class: 14
  • Hit Points: 85 (9d12 + 27)
  • Initiative: -1 (score 9)
  • Speed: Walk 30 ft., Swim 50 ft.
  • Challenge: CR 5, 1,800 XP, proficiency bonus +3

Abilities

  • Strength: 21 (+5); save +5
  • Dexterity: 9 (-1); save -1
  • Constitution: 17 (+3); save +3
  • Intelligence: 2 (-4); save -4
  • Wisdom: 10 (+0); save +0
  • Charisma: 7 (-2); save -2

Skills

  • Stealth: +5

Senses and Languages

  • Senses: Passive Perception 10
  • Languages: None

Traits

Hold Breath. The crocodile can hold its breath for 1 hour.

Actions

Multiattack. The crocodile makes one Bite attack and one Tail attack.

Bite. Melee Attack Roll: +8, reach 5 ft. Hit: 21 (3d10 + 5) Piercing damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 15). While Grappled, the target has the Restrained condition and can’t be targeted by the crocodile’s Tail.

Tail. Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Source

  • Document: System Reference Document 5.2.1
  • Version: 5.2.1
  • License: CC-BY-4.0
  • Pages: 350
  • URL: https://www.dndbeyond.com/srd