Random Tables
Random Tables let you build generators for anything: NPC names, tavern menus, loot, weather, whatever your world needs on demand.
For a walkthrough of building a good table, see the blog post How to Make Random Tables.
Tables and Generators
A table is a list of entries: the possible results a roll can produce. An entry can also point at another table, so rolling it rolls that table too. That's how you chain results together, like rolling a material and then rolling what it's shaped into.
A Generator combines several tables (or other, nested Generators) into one roll, each with its own repeat count. This is how you build something like a full NPC generator out of separate name, trait, and occupation tables.
You can fill in entries by hand, paste in a bulk list, or use the AI assist in the table editor ("Dan, Do Your Thing") to generate a batch of entries from a short description.
Turning a roll into a world object
Any rolled result can be drafted directly into your world as a character, location, event, group, or object. A table's category decides which type it becomes, so a well-categorized table turns a roll into a ready-to-edit world object in one step.
Community tables
You can open a Generator up for contributions: pick which of its tables need more entries, and invite others to submit them. Submissions wait for your review. You accept the ones you want, and accepted entries join the table. This is a way to crowdsource entries from friends or your community instead of writing every line yourself.
PDF export
Any Generator can be exported to a PDF of its full roll tree, for printing or offline use at the table. Export is free with a small footer on each page; removing the footer requires a Creator or Studio plan, or a one-time purchase for that specific Generator.
PDF generation happens in the background. You'll see a preparing screen while it builds, then a download link once it's ready.
For daily table limits by plan, see Pricing & Limits.