How-To: Real-Time World Mapping in your Session Logs

blog post header image

If you mention an NPC, Location, or Item that you’ve already created in the World Builder, the app recognizes it instantly.

One of the biggest hurdles in GMing is the "Context Switch" ...that jarring moment where you have to stop typing your notes to go hunt down a character's stat block or a location’s description.

Today, we’re shipping Real-Time Entity Linking to eliminate that friction.

How it Works

The Final Parsec Log now monitors your "Known Universe" as you type. If you mention an NPC, Location, or Item that you’ve already created in the World Builder, the app recognizes it instantly.

  • Case-Insensitive Recognition: Whether you type "Finn," "finn," or even "FINN" in the heat of a session, the intelligence layer will catch it.
  • The Link Chip: A blue link will appear in your suggestions sidebar.
  • The Instant Connection: Clicking the chip navigates to that entity with all its detail. You can check stats, read private DM notes, or verify a location’s history. Your in-progress log is stashed and saved securely for when you come back.

Why we built this

We want your session logs to be more than just a graveyard for text. By automatically linking your existing world data, your notes become a "live" dashboard. This allows you to focus on the story being told at the table, while the tool handles the cross-referencing for you.

Quick Tips for Best Results:

  • Unique Names: The scanner works best with distinct names. If you have five NPCs named "Guard," the scanner might get a bit crowded!
  • Keep the World Builder Updated: The more entities you have in your World Builder, the more powerful your log becomes.

Recommended posts

We have similar articles. Keep reading!

blog post preview image
solo-play

How to Create Random Tables and Batch Rolls

Learn how to create Random Tables and combine them into Batch Rolls to generate multiple results with a single click. This guide shows you how to build tables, add entries manually, in bulk, or with AI assistance, and reuse them to quickly generate NPCs, locations, encounters, and more.

blog post preview image
tutorial

How to Turn AI-Generated Art into a Pixel-Perfect Game Sprite

Creating game sprites used to take hours of painstaking work, drawing frame by frame, tweaking pixels, and hoping the animation felt right. AI-generated art enables you to create a whole sprite sheet in seconds, but it still takes some effort to get it pixel-perfect and ready to use in a game. In this post, we’ll show you how to take AI art and transform it into a polished asset that moves fluidly, letting you focus on building your game instead of wrestling with every frame.

blog post preview image
tutorial

Running a Sandbox Game with Zero Prep

Learn how to run a sandbox TTRPG campaign with zero prep using random tables. This guide shows how to quickly build towns, NPCs, and story hooks on the fly, freeing you to react and improvise with confidence. Includes tips, examples, and a printable Town Starter Kit to get started fast.