How to Track NPC Appearances Across Multiple D&D Sessions
One of the hardest parts of running a long campaign isn’t worldbuilding. It’s continuity.
Author
Video tutorial about ship and camera movement in a rail shooter built with Unity3d.
Our new game is going to be a space rail shooter. Similar to the Star Fox series, we plan on creating an immersive story with a simple user interface. The enemies will be ground turrets and flying types with multiple engagement modes. There will also be unique boss battles at the end of most of the levels.
In this tutorial I'll be going over the ship and camera movement.
We have our up to date source code and project files on GitHub.
We have similar articles. Keep reading!
One of the hardest parts of running a long campaign isn’t worldbuilding. It’s continuity.
Author
If you mention an NPC, Location, or Item that you’ve already created in the World Builder, the app recognizes it instantly.
Author
Learn how to create Random Tables and combine them into Batch Rolls to generate multiple results with a single click. This guide shows you how to build tables, add entries manually, in bulk, or with AI assistance, and reuse them to quickly generate NPCs, locations, encounters, and more.
Author
$9.99/mo
Unlock every tool, template, and asset with one subscription. Whether you're building a world, writing a story, or running a campaign, go further with expanded storage, AI features, and monthly content drops. No ads, no limits, just pure creative focus. You've started something great. Upgrade to bring your vision fully to life.