unity
Scurvy Siege Dev Log 1
Introducing a new project from Final Parsec's. Scurvy Siege takes piece from our past games to make a great new experience in the tower defense genre.
Aurora TD Final Update!
The Final Parsec team brags about their latest and final release of the Aurora Tower Defense game.
Deploying Unity Games to Android Part II
An addendum to a previous post that gives additional details if you're still having trouble deploying your Unity games to an Android device.
Aurora TD Update!
The Final Parsec team has made a released a new version of Aurora Tower Defense and they're making a blog post to brag about it.
Legacy Earth Alpha Release
The very first build of Legacy Earth! The first three missions are available to play and then it will abruptly stop.
Object Pooling
Learn how to create a simple object pooler in Unity3D in our series about building a 3D shooter on rails.
Enemy Health and Explosions
Video tutorial about managing enemy health in a rail shooter built with Unity3d. We'll also discuss killing enemies in fiery explosions.
Parallax for Dummies
An enlightening guide on how to create a simple parallax effect in Unity. Using parallax is a really cool way to breathe life into your games.
Turrets and Missiles Tutorial
Video tutorial about turrets and missiles in a rail shooter built with Unity3d.
Ship Movement Tutorial
Video tutorial about ship and camera movement in a rail shooter built with Unity3d.
A* Pathfinding Visualization
See a few video examples of a Unity program that visualizes A* pathfinding in a user friendly way with a tracing option.
Aurora TD Released on Web and Android Devices!
Aurora Tower Defense has just been released for PC, Mac, and Android devices. Play for free in your browser now!
Tower Defense Tutorials Part 6
The sixth video tutorial of a series which takes you through the process of building a tower defense game.
Tower Defense Tutorials Part 5
The fifth video tutorial of a series which takes you through the process of building a tower defense game.
Tower Defense Tutorials Part 4
The fourth video tutorial of a series which takes you through the process of building a tower defense game.
Enemy Detection and Firing
Learn how to detect enemies and shoot projectiles at them. A continuation of the tower defense tutorial series.
Tower Defense Tutorials Part 3
The third video tutorial of a series which takes you through the process of building a tower defense game.
Tower Defense Tutorials Part 2
The second video tutorial of a series which takes you through the process of building a tower defense game.
Announcing the Tower Defense Tutorial Video Series!
The first video tutorial of a series which takes you through the process of building a tower defense game.
Deploying Unity Games to Android
Step-by-step instructions to learn how to deploy an existing Unity game to your Android device or get a game ready for releasing to the Play Store.
Creating Health Bars using Unity GUI Textures
Technical talk from Matt Bauer about Unity creating scaling health bars in Nauticus Act III, the RTS style conclusion to Nauticus.
Unity Animator State Machine Tutorial
Technical talk from Matt Bauer about Unity animator state machines in Nauticus Act III. Simplify Unity state machines into manageable sub-components.
A* Pathfinding Tutorial
Technical talk from Matt Bauer about A* pathfinding in Nauticus Act III.