Castle Inhabitants

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Featured Generators

Included Tables & Entries

Castle Inhabitants Generator · 61 tables
Guard Captain Inside Castle Inhabitants Generator · 4 tables
Captain Background Inside Castle Inhabitants / Guard Captain d6 table · 6 entries
  1. A lesser member of a noble house.
  2. A brutish thug.
  3. A dashing swashbuckler.
  4. A celebrated war hero.
  5. An anointed knight.
  6. A career soldier.
Captain's Concern Inside Castle Inhabitants / Guard Captain d6 table · 6 entries
  1. The resolve of the new recruits.
  2. The castle’s food stores.
  3. Sheltering too many commonfolk in a siege.
  4. Running out of ale during a siege.
  5. Bolstering the guard with new recruits.
  6. A flaw in the castle’s design.
Captain Goal Inside Castle Inhabitants / Guard Captain d6 table · 6 entries
  1. Information regarding enemy movements.
  2. Reinforcements or new recruits.
  3. News of his or his wife’s hometown.
  4. Drinking companions and storytellers.
  5. Help passing a message to a favorite lady.
  6. Help saving his son or daughter from ruin.
Captain Possession Inside Castle Inhabitants / Guard Captain d6 table · 6 entries
  1. A superbly crafted sword.
  2. A trusted blade and a map.
  3. A lucky charm (rabbit’s foot, old coin).
  4. The token of a faraway love.
  5. A pipe and pouch of tobacco.
  6. A little jar of mustache wax.
Castle Guard Inside Castle Inhabitants Generator · 3 tables
Guard Motivation Inside Castle Inhabitants / Castle Guard d6 table · 6 entries
  1. The steady pay.
  2. The chance to bully others.
  3. Love of his liege’s family.
  4. God and country.
  5. The chance to demonstrate his valor.
  6. The possibility of being raised to a knight.
Guard Facial Trait Inside Castle Inhabitants / Castle Guard d6 table · 6 entries
  1. An unsightly scar.
  2. A haughty sneer.
  3. A bushy mustache.
  4. An eager grin.
  5. A blank stare.
  6. A sour look.
Guard Possession Inside Castle Inhabitants / Castle Guard d6 table · 6 entries
  1. A highly polished blade.
  2. A letter from a fallen comrade.
  3. A trophy from a fallen enemy.
  4. A ribbon from a sweet maiden.
  5. A battered old shield.
  6. A pair of dice and a few coins.
Knight Inside Castle Inhabitants Generator · 3 tables
Knight Background Inside Castle Inhabitants / Knight d6 table · 6 entries
  1. A beautiful youth.
  2. A brutish thug.
  3. A celebrated war hero.
  4. A popular tavern patron.
  5. A favorite among the ladies.
  6. Ruggedly handsome.
Knightly Oath Inside Castle Inhabitants / Knight d6 table · 6 entries
  1. Protect his liege from harm.
  2. Defend his liege’s lands.
  3. Avenge his liege’s personal grievances.
  4. Protect his liege’s loved ones.
  5. Advance his liege’s ideals or faith.
  6. Ride to war in his liege’s name.
Knight Possession Inside Castle Inhabitants / Knight d6 table · 6 entries
  1. A finely crafted longsword.
  2. A huge greatsword.
  3. A well-used battleaxe.
  4. A heavy warhammer.
  5. A letter from his liege.
  6. A favor from a faraway maiden.
Archer Inside Castle Inhabitants Generator · 3 tables
Archer Background Inside Castle Inhabitants / Archer d6 table · 6 entries
  1. An eager young marksman.
  2. An trigger-happy hotshot.
  3. A braggart and a fool.
  4. A skilled hunter.
  5. An wily, old veteran.
  6. A local archery champion.
Archer Goal Inside Castle Inhabitants / Archer d6 table · 6 entries
  1. Help his allies slaughter the enemy.
  2. Keep safe someone special in the castle.
  3. Hear word of any percolating wars.
  4. Show off his skill with the bow.
  5. Swap tales of the hunt or of battle.
  6. Eat, drink, and be merry.
Archer Possession Inside Castle Inhabitants / Archer d6 table · 6 entries
  1. A longbow with a fraying string.
  2. A longbow crafted of superior wood.
  3. Arrows fletched with exotic feathers.
  4. A deck of playing cards.
  5. A flask containing a strong drink.
  6. A flute or harp.
Squire / Valet Inside Castle Inhabitants Generator · 3 tables
Retainer Background Inside Castle Inhabitants / Squire / Valet d6 table · 6 entries
  1. A squire from a lesser noble house.
  2. A frightened link boy.
  3. A long-time valet or squire.
  4. A reformed criminal-turned valet.
  5. A prisoner of war.
  6. A mysterious foreigner.
Retainer Trait Inside Castle Inhabitants / Squire / Valet d6 table · 6 entries
  1. A gullible nature.
  2. Wild, shaggy hair.
  3. A terrible stutter.
  4. An easy swagger.
  5. A black eye.
  6. A thin mustache.
Retainer Goal Inside Castle Inhabitants / Squire / Valet d6 table · 6 entries
  1. Earn a little silver.
  2. Train with weapons to become a hero.
  3. Earn the affection of his master.
  4. Bring honor to his family name.
  5. Avoid entangling himself in a scandal.
  6. Have a drink and a rest.
Nobleman Inside Castle Inhabitants Generator · 3 tables
Nobleman Background Inside Castle Inhabitants / Nobleman d6 table · 6 entries
  1. A patient old man.
  2. A wide-eyed young man.
  3. A hot-tempered tyrant.
  4. A patient and benevolent ruler.
  5. A guest, a member of a powerful house.
  6. A guest, a member of a lesser house.
Nobleman Goal Inside Castle Inhabitants / Nobleman d6 table · 6 entries
  1. Dispose of an enemy.
  2. Negotiate a trade contract.
  3. Prepare the castle’s defenders for war.
  4. Sabotage a rival.
  5. Arrange a beneficial marriage.
  6. Have a good time with.
Nobleman Possession Inside Castle Inhabitants / Nobleman d6 table · 6 entries
  1. Several deeds and titles.
  2. A family heirloom.
  3. Several inventories and invoices.
  4. An extremely valuable sword.
  5. A compromising love letter.
  6. A letter from a powerful lord or lady.
Noblewoman Inside Castle Inhabitants Generator · 3 tables
Noblewoman Background Inside Castle Inhabitants / Noblewoman d6 table · 6 entries
  1. A wise old woman.
  2. A passionate young woman.
  3. A homely young lady.
  4. An acerbic wit.
  5. A guest, a member of a powerful house.
  6. A guest, a member of a lesser house.
Noblewoman Goal Inside Castle Inhabitants / Noblewoman d6 table · 6 entries
  1. Help gain revenge against a bitter rival.
  2. Bring to light a scandal involving an enemy.
  3. Secure a beneficial marriage.
  4. Talk some sense into her husband or father.
  5. Deliver a secret message.
  6. Share some wine and gossip.
Noblewoman Possession Inside Castle Inhabitants / Noblewoman d6 table · 6 entries
  1. A family heirloom.
  2. Valuable jewels.
  3. A compromising love letter.
  4. A vial of perfume.
  5. A hidden dagger.
  6. A letter from a powerful ally.
Chaplain Inside Castle Inhabitants Generator · 3 tables
Chaplain Background Inside Castle Inhabitants / Chaplain d6 table · 6 entries
  1. A devoted acolyte.
  2. A devoted acolyte.
  3. An adept healer.
  4. A wise source of counsel.
  5. A wise source of counsel.
  6. A drunken hypocrite.
Chaplain Goal Inside Castle Inhabitants / Chaplain d6 table · 6 entries
  1. News from the surrounding lands.
  2. News from the surrounding lands.
  3. Sinners and heretics to chastise.
  4. The answer to an ancient mystery.
  5. The bottom of a goblet.
  6. The bottom of a goblet.
Chaplain Possession Inside Castle Inhabitants / Chaplain d6 table · 6 entries
  1. A ceremonial cudgel or staff.
  2. A prominently displayed holy symbol.
  3. A prominently displayed holy symbol.
  4. A pocketbook of sacred texts.
  5. A pocketbook of sacred texts.
  6. A wineskin.
Tutor / Sage Inside Castle Inhabitants Generator · 3 tables
Tutor Background Inside Castle Inhabitants / Tutor / Sage d6 table · 6 entries
  1. A scholar trained at a university.
  2. A wizard trained at an academy.
  3. A wizard who had apprenticed to another.
  4. A self-taught scholar of noble birth.
  5. A monk of an order famed for wisdom.
  6. A priest dedicated to spreading knowledge.
Teaching Style Inside Castle Inhabitants / Tutor / Sage d6 table · 6 entries
  1. A trusted friend or mentor.
  2. A trusted friend or mentor.
  3. A second father/mother.
  4. A weakling to be antagonized and bullied.
  5. A weakling to be antagonized and bullied.
  6. A tyrant to be feared.
Expertise Inside Castle Inhabitants / Tutor / Sage d12 table · 12 entries
  1. Alchemy.
  2. Ancient cultures.
  3. Astronomy.
  4. Herb lore.
  5. Mathematics.
  6. Mineralogy.
  7. Military history.
  8. Music.
  9. Poetry and songs.
  10. Political history.
  11. Theater and dance.
  12. Theology.
Fool / Jester Inside Castle Inhabitants Generator · 3 tables
Fool Background Inside Castle Inhabitants / Fool / Jester d6 table · 6 entries
  1. A dwarf.
  2. Morbidly obese.
  3. Wearing a mask.
  4. Dressed in motley.
  5. A faux knight.
  6. A faux wizard.
Fool Gimmick Inside Castle Inhabitants / Fool / Jester d8 table · 8 entries
  1. Falling stunts.
  2. Gorging himself with food or drink.
  3. Singing silly songs.
  4. Being hit over the head.
  5. Lewd gestures.
  6. Juggling sharp objects.
  7. Swallowing flames.
  8. Witty jokes and observations.
Fool Goal Inside Castle Inhabitants / Fool / Jester d6 table · 6 entries
  1. Bring smiles to others’ faces.
  2. Get as far from this castle as he can.
  3. Exact vengeance against a cruel noble.
  4. Kiss a pretty maiden.
  5. Have a drink and be merry.
  6. Get drunk and feel numb.
Steward Inside Castle Inhabitants Generator · 3 tables
Steward Background Inside Castle Inhabitants / Steward d6 table · 6 entries
  1. A lesser member of the liege’s house.
  2. A lesser member of the liege’s house.
  3. A lesser member of a powerful house.
  4. A lesser member of a powerful house.
  5. A member of a lesser house.
  6. A commoner by birth.
Steward Goal Inside Castle Inhabitants / Steward d6 table · 6 entries
  1. Obtain hard-to-get provisions.
  2. Obtain hard-to-get provisions.
  3. Deliver some letters.
  4. Help win over a sweetheart.
  5. Share a drink and a laugh.
  6. Share a drink and a laugh.
Steward's Concern Inside Castle Inhabitants / Steward d6 table · 6 entries
  1. Gold and silver.
  2. Meat and cheese.
  3. Ale and wine stores.
  4. Ale and grain.
  5. Gold and silver.
  6. Castle repairs.
Maidservant Inside Castle Inhabitants Generator · 3 tables
Maid Background Inside Castle Inhabitants / Maidservant d6 table · 6 entries
  1. Her ladyship’s/her lordship’s favorite.
  2. A long-time servant of the household.
  3. New to the household and always in trouble.
  4. New to the household and eager to please.
  5. A foreigner, new to this land and house.
  6. A foreigner, who can never return home.
Maid Trait Inside Castle Inhabitants / Maidservant d6 table · 6 entries
  1. A pretty smile, but crooked teeth.
  2. Beautiful but sad eyes.
  3. A wide frame.
  4. A bony figure.
  5. Curves that could get her into trouble.
  6. A wicked smile, and a sharp wit.
Maid Goal Inside Castle Inhabitants / Maidservant d6 table · 6 entries
  1. Avoid being alone with a particular noble.
  2. Discipline one of the children in the castle.
  3. Earn the affection of her mistress.
  4. Bend your ear for an old folk tale.
  5. Share a bit of juicy gossip she overheard.
  6. Share a drink and a dance.
Cook Inside Castle Inhabitants Generator · 2 tables
Cook's Offering Inside Castle Inhabitants / Cook d6 table · 6 entries
  1. A goblet of warm wine.
  2. A goblet of warm wine.
  3. A chunk of bread and a piece of cheese.
  4. A chunk of bread and a piece of cheese.
  5. A cup of onion soup.
  6. A tankard of mead.
Cook's Goal Inside Castle Inhabitants / Cook d6 table · 6 entries
  1. Someone to chop onions.
  2. Some better cabbage.
  3. A good joke or story.
  4. A good joke or story.
  5. The bottom of a bottle.
  6. The bottom of a bottle.
Armorer / Smith Inside Castle Inhabitants Generator · 3 tables
Smith Background Inside Castle Inhabitants / Armorer / Smith d6 table · 6 entries
  1. A meticulous armorsmith.
  2. A blacksmith who makes decent swords.
  3. A farrier who can mend swords.
  4. A highly-skilled weaponsmith.
  5. A sensitive artisan.
  6. An expert on horses.
Smith Goal Inside Castle Inhabitants / Armorer / Smith d6 table · 6 entries
  1. Someone who can shoe horses.
  2. Steel of the highest quality.
  3. Dull blades to sharpen.
  4. Someone who appreciates masterful work.
  5. A little extra coin to help pay the bills.
  6. A mug of strong ale.
Smith Possession Inside Castle Inhabitants / Armorer / Smith d6 table · 6 entries
  1. A small hammer.
  2. A large hammer.
  3. A lucky charm.
  4. A filthy rag.
  5. A few coins.
  6. A pressed flour.
Bowyer / Fletcher Inside Castle Inhabitants Generator · 3 tables
Bowyer Background Inside Castle Inhabitants / Bowyer / Fletcher d6 table · 6 entries
  1. A patient craftsman.
  2. A patient craftsman.
  3. An old archer, blind in one eye.
  4. An old archer, blind in one eye.
  5. A foreigner who puts unusual touches on the bows and feathers he makes.
  6. Skilled at mending bows and arrows, but not so good at making them from raw materials.
Bowyer Goal Inside Castle Inhabitants / Bowyer / Fletcher d6 table · 6 entries
  1. Someone who can fletch arrows.
  2. Stray arrowheads.
  3. Stray arrowheads.
  4. Intact arrow shafts.
  5. Intact arrow shafts.
  6. A mug of strong ale.
Bowyer Possession Inside Castle Inhabitants / Bowyer / Fletcher d6 table · 6 entries
  1. A whittling knife.
  2. A quiver of arrows to be mended.
  3. A quiver of arrows to be mended.
  4. A quiver of newly made arrows.
  5. A quiver of newly made arrows.
  6. A bundle of fresh wood cuttings.
Huntsman & Kennelmaster Inside Castle Inhabitants Generator · 4 tables
Huntsman Background Inside Castle Inhabitants / Huntsman & Kennelmaster d6 table · 6 entries
  1. A member of the liege’s family.
  2. A bastard son of a noble house.
  3. A gifted tracker.
  4. A former poacher.
  5. A sadistic killer.
  6. A kindly sportsman.
Huntsman Background Inside Castle Inhabitants / Huntsman & Kennelmaster d6 table · 6 entries
  1. A member of the liege’s family.
  2. A bastard son of a noble house.
  3. A gifted tracker.
  4. A former poacher.
  5. A sadistic killer.
  6. A kindly sportsman.
Kennelmaster Goal Inside Castle Inhabitants / Huntsman & Kennelmaster d6 table · 6 entries
  1. Encourage a hunting expedition.
  2. Improve the breeding stock of the hounds.
  3. Improve the breeding stock of the hounds.
  4. Show off a clever hound.
  5. Show off a clever hound.
  6. Avoid questions regarding the hounds’ obedience.
Kennelmaster Goal Inside Castle Inhabitants / Huntsman & Kennelmaster d6 table · 6 entries
  1. Encourage a hunting expedition.
  2. Improve the breeding stock of the hounds.
  3. Improve the breeding stock of the hounds.
  4. Show off a clever hound.
  5. Show off a clever hound.
  6. Avoid questions regarding the hounds’ obedience.
Huntsman & Kennelmaster Inside Castle Inhabitants Generator · 4 tables
Huntsman Background Inside Castle Inhabitants / Huntsman & Kennelmaster d6 table · 6 entries
  1. A member of the liege’s family.
  2. A bastard son of a noble house.
  3. A gifted tracker.
  4. A former poacher.
  5. A sadistic killer.
  6. A kindly sportsman.
Huntsman Background Inside Castle Inhabitants / Huntsman & Kennelmaster d6 table · 6 entries
  1. A member of the liege’s family.
  2. A bastard son of a noble house.
  3. A gifted tracker.
  4. A former poacher.
  5. A sadistic killer.
  6. A kindly sportsman.
Kennelmaster Goal Inside Castle Inhabitants / Huntsman & Kennelmaster d6 table · 6 entries
  1. Encourage a hunting expedition.
  2. Improve the breeding stock of the hounds.
  3. Improve the breeding stock of the hounds.
  4. Show off a clever hound.
  5. Show off a clever hound.
  6. Avoid questions regarding the hounds’ obedience.
Kennelmaster Goal Inside Castle Inhabitants / Huntsman & Kennelmaster d6 table · 6 entries
  1. Encourage a hunting expedition.
  2. Improve the breeding stock of the hounds.
  3. Improve the breeding stock of the hounds.
  4. Show off a clever hound.
  5. Show off a clever hound.
  6. Avoid questions regarding the hounds’ obedience.
Stable Staff Inside Castle Inhabitants Generator · 4 tables
Horsemaster Background Inside Castle Inhabitants / Stable Staff d6 table · 6 entries
  1. A knight lamed in combat years ago.
  2. A knight lamed in combat years ago.
  3. The son of a servant to the liege’s family.
  4. A genius for breeding horses.
  5. A foreigner who grew up in the saddle.
  6. A foreigner who grew up in the saddle.
Horsemaster Background Inside Castle Inhabitants / Stable Staff d6 table · 6 entries
  1. A knight lamed in combat years ago.
  2. A knight lamed in combat years ago.
  3. The son of a servant to the liege’s family.
  4. A genius for breeding horses.
  5. A foreigner who grew up in the saddle.
  6. A foreigner who grew up in the saddle.
Stable Hand Background Inside Castle Inhabitants / Stable Staff d6 table · 6 entries
  1. A shady-looking character.
  2. A shady-looking character.
  3. The son of another servant in the castle.
  4. A prisoner-of-war turned servant.
  5. A simple-minded stable boy.
  6. A simple-minded stable boy.
Stable Hand Background Inside Castle Inhabitants / Stable Staff d6 table · 6 entries
  1. A shady-looking character.
  2. A shady-looking character.
  3. The son of another servant in the castle.
  4. A prisoner-of-war turned servant.
  5. A simple-minded stable boy.
  6. A simple-minded stable boy.
Stable Staff Inside Castle Inhabitants Generator · 4 tables
Horsemaster Background Inside Castle Inhabitants / Stable Staff d6 table · 6 entries
  1. A knight lamed in combat years ago.
  2. A knight lamed in combat years ago.
  3. The son of a servant to the liege’s family.
  4. A genius for breeding horses.
  5. A foreigner who grew up in the saddle.
  6. A foreigner who grew up in the saddle.
Horsemaster Background Inside Castle Inhabitants / Stable Staff d6 table · 6 entries
  1. A knight lamed in combat years ago.
  2. A knight lamed in combat years ago.
  3. The son of a servant to the liege’s family.
  4. A genius for breeding horses.
  5. A foreigner who grew up in the saddle.
  6. A foreigner who grew up in the saddle.
Stable Hand Background Inside Castle Inhabitants / Stable Staff d6 table · 6 entries
  1. A shady-looking character.
  2. A shady-looking character.
  3. The son of another servant in the castle.
  4. A prisoner-of-war turned servant.
  5. A simple-minded stable boy.
  6. A simple-minded stable boy.
Stable Hand Background Inside Castle Inhabitants / Stable Staff d6 table · 6 entries
  1. A shady-looking character.
  2. A shady-looking character.
  3. The son of another servant in the castle.
  4. A prisoner-of-war turned servant.
  5. A simple-minded stable boy.
  6. A simple-minded stable boy.