Random Tables

Plots

Standard Guild Quest

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A thieves’ guild that is uncooperative.

Entries

1:
A caravan gone missing in a wild region.
2:
A thieves’ guild that is uncooperative.
3:
A city official hellbent on stamping out capitalism.
4:
A competing Merchant guild that has begun to outpace the guild.
5:
A recent trade blockade—you need to resolve the tensions or clear the blockade.
6:
Rumors of aberrations in the night that have driven away trade.
7:
A Board Member who has decided to go rogue and has stolen from the coffers.
8:
A very large rat infestation (the rift has become a permanent Gate to the Plane of Rats or similar filthy location).