Your roll is adrift.
Your customizations exist only in this browser. Save now to persist your table and share it with others.
Druids: Wild Beasts and Spicy Herbs
No public batch rolls yet.
Featured Generators
-
Harlot (Harlots)6 Open
-
Random Caverns: Into the Dark... (Cavern Physical Details)9 Open
-
God of the Sun/Sky3 Open
-
Earth/Mother Goddess3 Open
-
Goddess of the Harvest/Seasons3 Open
-
God of Craft/Knowledge3 Open
-
God of Darkness/Secrets3 Open
-
Goddess of Love/Fertility3 Open
-
God of Death/Evil3 Open
-
Goddess of the Moon/Magic3 Open
-
Goddess of the Hunt/Woodlands3 Open
-
God of Storms/Sea3 Open
-
The Trickster/Messenger God3 Open
-
The God of War/Tyrant God3 Open
-
Castle Details (Castle Detail)12 Open
-
Castle Interior (Individual Room)2 Open
-
Castle Encounters (Encounter)2 Open
-
Castle Inhabitants (Inhabitant)53 Open
-
Guard Captain4 Open
-
Castle Guard3 Open
-
Knight (Elite Knight)3 Open
-
Archer3 Open
-
Squire / Valet3 Open
-
Nobleman (Noble Leader)3 Open
-
Noblewoman (Noble Consort or Guest)3 Open
-
Chaplain3 Open
-
Tutor / Sage3 Open
-
Fool / Jester3 Open
-
Steward3 Open
-
Maidservant3 Open
-
Cook2 Open
-
Armorer / Smith3 Open
-
Bowyer / Fletcher3 Open
-
Huntsman & Kennelmaster (Huntsman)2 Open
-
Huntsman & Kennelmaster (Kennelmaster)2 Open
-
Stable Staff (Horsemaster)2 Open
-
Stable Staff (Stable Hand)2 Open
-
-
Castle Dungeon (Dungeon)22 Open
-
Vampires (Vampire)16 Open
No featured batch rolls yet.
Included Tables & Entries
Druids: Wild Beasts and Spicy Herbs Generator · 17 tables
Druids Inside Druids: Wild Beasts and Spicy Herbs Generator · 11 tables
Druid Background Inside Druids: Wild Beasts and Spicy Herbs / Druids d20 table · 20 entries
- A wildling orphan.
- A seasoned herbalist.
- A militant environmentalist.
- A well-known healer.
- A brash, young fool.
- A rebellious noble.
- A patient teacher.
- A mysterious foreigner.
- A beautiful maiden.
- A rugged outdoorsman.
- A veteran wilderness guide.
- A beastly brute.
- A dark-hearted avenger.
- A curious philosopher.
- A shy beastfriend.
- A fierce guardian.
- An exiled spellcaster.
- A mystic shaman.
- A savage priest or priestess.
- A village elder.
Druidic Training Inside Druids: Wild Beasts and Spicy Herbs / Druids d12 table · 12 entries
- Apprenticing to a woodland witch.
- Studying wilderness lore at an academy.
- A parent who was also a druid.
- Running a menagerie or garden for royalty.
- Surviving in the wild alone for years.
- Conversing with primal spirits.
- An enchanted beast.
- Studying old books.
- The circle of druids that took him/her in as a child.
- A fey creature that offered redemption for past transgressions against nature.
- A mysterious village elder.
- Time spent stranded in a wild, foreign land.
Eye Color Inside Druids: Wild Beasts and Spicy Herbs / Druids d10 table · 10 entries
- Sky blue eyes.
- Deep sea blue eyes.
- Bright grass green eyes.
- Sunset golden eyes.
- Pale moss green eyes.
- Muddy brown eyes.
- Dark, stormy grey eyes.
- Night-sky purple eyes.
- Dusty brown eyes.
- Stony grey eyes.
Physical Trait Inside Druids: Wild Beasts and Spicy Herbs / Druids d10 table · 10 entries
- An earthy scent.
- Bits of green under the fingernails.
- Stains of bird droppings on his/her clothes.
- A long, hooked, beak-like nose.
- Large bear-like shoulders and hands.
- A pointy, rodent-like nose.
- Very hairy arms and legs.
- Long, sharp fingernails.
- Beautiful, healthy skin.
- A greenish, mossy beard.
Druid Mannerism Inside Druids: Wild Beasts and Spicy Herbs / Druids d12 table · 12 entries
- Stares hungrily like a wolf.
- Stares suspiciously like a cat.
- Hisses like a snake when he/she laughs.
- Barks like a seal when he/she laughs.
- Twitters like a bird when he/she laughs.
- Walks ponderously like an ox.
- Walks gracefully like a panther.
- Eats like a horse.
- Eats like a bird.
- Speaks very little.
- Fidgets like a squirrel.
- Pounces like a lion.
Wild Connection Inside Druids: Wild Beasts and Spicy Herbs / Druids d20 table · 20 entries
- Aquatic mammals.
- Bears.
- Birds of prey.
- Cats.
- Hoofed mammals.
- Reptiles and amphibians.
- Songbirds and waterfowl.
- Wolves and dogs.
- Blizzards and snowstorms.
- Hurricanes and tides.
- Volcanoes, geysers, and hot springs.
- Earthquakes.
- Thunderstorms and floods.
- Forests and trees.
- Mountains and stone.
- Caves and shadows.
- Jungles and rainstorms.
- Glaciers and tundra.
- Deserts and sand.
- Swamps and marshes.
Druid Weapon Inside Druids: Wild Beasts and Spicy Herbs / Druids d8 table · 8 entries
- A wood staff.
- A wood club.
- A scimitar.
- A spear.
- A dagger.
- A club and a shield.
- A scimitar and a shield.
- A spear and a shield.
Druidic Focus Inside Druids: Wild Beasts and Spicy Herbs / Druids d8 table · 8 entries
- A sprig of holly.
- A sprig of mistletoe.
- A yew wand.
- A cutting from a rare plant.
- A totem necklace, strung with pieces of beasts See supplementary table: Beast Pieces
- A totem rod, adorned with pieces of beasts See supplementary table: Beast Adornments
- A totem necklace, strung with plant material See supplementary table: Plant Pieces
- A totem rod, adorned with plant material See supplementary table: Plant Adornments
Druid Possessions Inside Druids: Wild Beasts and Spicy Herbs / Druids d12 table · 12 entries
- A small knife.
- A wooden flute.
- A hunting horn.
- A shard of obsidian, warm to the touch.
- A piece of crystal that glows in moonlight.
- A small pouch full of seeds.
- A small pouch full of herbal tea.
- Several vials of herbal extracts.
- A pair of herb snips
- A pocketbook field guide to flora and fauna in a region the druid has never visited.
- A book of Elvish poems and songs.
- Several vials of healing potions.
Druid Apparel Inside Druids: Wild Beasts and Spicy Herbs / Druids d10 table · 10 entries
- Robes of earth tones.
- A dark green cape.
- Shiny leather boots with fur.
- Boots of soft leather.
- A leather baldric.
- Leather armor decorated with leafy motifs.
- Armor made from the hides of beasts.
- Leather armor studded with bone.
- A robe stained with bird droppings.
- A robe with vines growing from its pockets.
Druid Goal Inside Druids: Wild Beasts and Spicy Herbs / Druids d12 table · 12 entries
- Find a place where a rare herb grows.
- Drive away an unnatural intruder.
- Lead intruders into a trap.
- Help a wounded, legendary beast.
- Permanently transform into a beast.
- Locate a legendary garden or grove.
- Stop the spread of mining or grazing.
- Swap recipes and herb lore.
- Bear witness to nature’s awesome power.
- Provide a safe haven for a hunted beast.
- Inspire a love for nature.
- Drink some tea mixed with strong spirits.
Herb Lore Inside Druids: Wild Beasts and Spicy Herbs Generator · 6 tables
Remedy Purpose Inside Druids: Wild Beasts and Spicy Herbs / Herb Lore d12 table · 12 entries
- A wound heal more quickly.
- To reduce pain.
- To prevent infection in a wound.
- To lower a fever.
- To clear out congestion.
- To reduce itchiness.
- To recover one’s strength.
- To prevent nausea.
- To cure indigestion.
- One stay awake.
- One fall asleep.
- To make one fertile or virile.
Remedy Form Inside Druids: Wild Beasts and Spicy Herbs / Herb Lore d10 table · 10 entries
- A thick paste.
- A thin paste.
- A specially treated leaf.
- A fluffy powder.
- A crystalline substance.
- A lotion or balm.
- An unpalatable potion.
- A sweet-tasting potion.
- A strong tea.
- A fragrant tea.
Remedy Color Inside Druids: Wild Beasts and Spicy Herbs / Herb Lore d10 table · 10 entries
- Pale green.
- Dark green.
- Blue green.
- Olive green.
- Yellowish.
- Reddish.
- Pale grey.
- Dark grey.
- Light brown.
- Dark brown.
Remedy Ingredients Inside Druids: Wild Beasts and Spicy Herbs / Herb Lore d20 table · 20 entries
- Root hairs.
- Ground roots.
- Shredded roots.
- Ground tree bark.
- Wood shavings.
- Fresh leaves.
- Dried leaves.
- Crumbled leaves.
- Leaf buds.
- Flower petals.
- Pollen.
- Fruit peels.
- Berries.
- Moss.
- Mushrooms.
- Fuzzy mold.
- Spores.
- Ground thorns.
- Seeds.
- A shrubbery.
Preparation Method Inside Druids: Wild Beasts and Spicy Herbs / Herb Lore d10 table · 10 entries
- Vigorous mixing.
- Boiling slowly.
- Boiling rapidly.
- Roasting.
- Smoking.
- Sun-drying.
- Soaking.
- Brining.
- Brewing.
- Steeping.
Remedy Use Inside Druids: Wild Beasts and Spicy Herbs / Herb Lore d8 table · 8 entries
- Consumed immediately after preparation.
- Consumed after it ages for a few hours.
- Consumed after it ages for a few years.
- Applied topically to the target area.
- Taken with food.
- Taken with water.
- Taken before going to bed.
- Taken with caution; side effects are likely.
Supplementary Tables · 4 tables
Beast Adornments d6 supplementary table · 6 entries
- bones
- feathers
- fur
- scales
- a skull
- teeth
Beast Pieces d6 supplementary table · 6 entries
- beaks
- bones
- claws
- shells
- tiny skulls
- teeth
Plant Adornments d6 supplementary table · 6 entries
- berries
- tree bark
- fragrant herbs
- fresh leaves
- runes carved into the wood
- seeds and tree sap
Plant Pieces d6 supplementary table · 6 entries
- seed pods
- dried fruit
- root clippings
- fresh flowers
- fresh leaves
- woven reeds
Download a clean PDF for this batch roll.
Product information
Export this batch roll as a footer-free PDF for a cleaner handout, reference sheet, or printout. The standard PDF export is still free. Upgrade this download only if you want to remove the Final Parsec footer from this batch roll.