Fiendish Torments

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Fiendish Torments d20 table · 20 entries
  1. Dismember its prey savagely.
  2. Devour the flesh of its prey hungrily.
  3. Toy with its prey before killing it.
  4. Seduce its prey before violating the prey sadistically.
  5. Mutilate its prey, leaving a horrifying reminder of the encounter.
  6. Imprison its prey, subjecting it to years of psychological torment.
  7. Torture its prey, keeping it alive and in pain for years.
  8. Trap the soul of its prey in a gem, jar, or other object.
  9. Collect the soul of its prey, sending it along to a fiendish realm.
  10. Mark the soul of its prey, returning to collect it later.
  11. Corrupt its prey, inciting it to commit evil acts.
  12. Devour the soul of its prey, leaving a soulless husk.
  13. Set dates for meetings then arrive late or cancel at the last minute.
  14. Set dates for meetings and then never show up, apologize profusely, and promise to “make it up to you.”
  15. Sow discord between its prey and the prey’s companions.
  16. Lead its prey far afield while important matters are left undecided.
  17. Lie to its prey; painting a rosier picture than reality dictates.
  18. Undermine its prey’s business ventures.
  19. Enter contracts it knows are flawed in its favor to the prey’s detriment.
  20. Make promises to its prey for the sole purpose of breaking them.