Goblin Gangs: We're the Bad Guys!

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Featured Generators

Included Tables & Entries

Goblin Gangs: We're the Bad Guys! Generator · 16 tables
Goblin Gang Inside Goblin Gangs: We're the Bad Guys! Generator · 11 tables
Primary Business Inside Goblin Gangs: We're the Bad Guys! / Goblin Gang d10 table · 10 entries
  1. Raiding villages and farms.
  2. Burglarizing storehouses and shops.
  3. Harassing anyone who passes through their territory.
  4. Robbing caravans carrying gems, precious metals, and exotic goods.
  5. Holding up traders’ ships or wagons.
  6. Smuggling drugs See supplementary table: Drug Type
  7. Smuggling living things (exotic beasts, foreign harlots, fugitives, slaves).
  8. Serving as muscle for evildoers.
  9. Mining and crafting.
  10. Pranks and hijinks.
Gang Symbol Inside Goblin Gangs: We're the Bad Guys! / Goblin Gang d10 table · 10 entries
  1. A skull.
  2. An arrow.
  3. A dagger.
  4. The moon.
  5. A star.
  6. A snake.
  7. A spider.
  8. A rat.
  9. A wolf.
  10. A bat.
Lair Location Inside Goblin Gangs: We're the Bad Guys! / Goblin Gang d6 table · 6 entries
  1. In a dark and haunted forest.
  2. In an enchanted forest.
  3. Along a mountain pass.
  4. High in the mountains.
  5. Beneath a bustling city.
  6. Near a quiet farm village.
Lair Structure Inside Goblin Gangs: We're the Bad Guys! / Goblin Gang d6 table · 6 entries
  1. A series of natural caverns.
  2. An abandoned mine.
  3. A mine in which the goblins are actively digging.
  4. An underground fortress.
  5. A semi-organized military encampment.
  6. A crude encampment.
Favorite Victims Inside Goblin Gangs: We're the Bad Guys! / Goblin Gang d20 table · 20 entries
  1. Fishermen and sailors.
  2. Beggars and drunks.
  3. Merchants and moneychangers.
  4. Young noblemen.
  5. Young noblewomen.
  6. Old noblewomen.
  7. Gamblers and thieves.
  8. Priests and monks.
  9. Priestesses.
  10. Constables and sheriffs.
  11. Castle or town guards.
  12. Servants and slaves.
  13. Barkeeps and maids.
  14. Harlots and madames.
  15. Circus performers.
  16. Foreign travelers and peasant girls.
  17. Young children.
  18. Miners and prospectors.
  19. Elves and rangers.
  20. Dwarves and gnomes.
Current Raid Plans Inside Goblin Gangs: We're the Bad Guys! / Goblin Gang d10 table · 10 entries
  1. The residence of the leader or a senior gangmember.
  2. An artisan's shop or guildhall.
  3. A merchant's office.
  4. A tavern or inn.
  5. A brothel.
  6. A warehouse or shipyard.
  7. A temple complex or shrine.
  8. The town hall.
  9. A shantytown
  10. The residence of a wealthy individual or prominent citizen.
Gang Boss Inside Goblin Gangs: We're the Bad Guys! / Goblin Gang d10 table · 10 entries
  1. An egotistical goblin warrior.
  2. A charismatic goblin rogue.
  3. A mysterious goblin shaman.
  4. A talented goblin thief.
  5. A well-known goblin war hero.
  6. A ruthless goblin hexer.
  7. A cunning gobliness.
  8. A brutal hobgoblin warpriest.
  9. A brilliant hobgoblin warlord.
  10. A calculating bugbear assassin.
Gang Goals Inside Goblin Gangs: We're the Bad Guys! / Goblin Gang d6 table · 6 entries
  1. Disruption of the region’s politics.
  2. Disruption of the region’s trade.
  3. Revenge against a specific organization.
  4. Revenge against a rival goblin gang.
  5. Spreading chaos and destruction.
  6. Possession of a powerful artifact.
Combat Tactics Inside Goblin Gangs: We're the Bad Guys! / Goblin Gang d12 table · 12 entries
  1. Swarm tactics.
  2. Hit-and-run tactics.
  3. Ambush tactics.
  4. Choreographed maneuvers.
  5. Unpredictable maneuvers.
  6. Lots of smiles and jokes.
  7. Lots of fancy footwork.
  8. Lots of screaming and shouting.
  9. Kicking and stomping.
  10. Lots of head-butting.
  11. Lots of biting and scratching.
  12. Laying traps.
Gang Allies Inside Goblin Gangs: We're the Bad Guys! / Goblin Gang d6 table · 6 entries
  1. Hobgoblin mercenaries.
  2. Bugbear thugs.
  3. Ogre savages.
  4. Orc berserkers.
  5. Trolls.
  6. Other goblin gangs.
Gang Pets Inside Goblin Gangs: We're the Bad Guys! / Goblin Gang d6 table · 6 entries
  1. Wolves.
  2. Wargs.
  3. Giant spiders.
  4. Boars.
  5. Giant bats.
  6. Dire rats.
Goblins Inside Goblin Gangs: We're the Bad Guys! Generator · 5 tables
Goblin Skill Inside Goblin Gangs: We're the Bad Guys! / Goblins d12 table · 12 entries
  1. Being sneaky.
  2. Not being seen.
  3. Tracking foes.
  4. Building traps.
  5. Avoiding traps.
  6. Repairing traps.
  7. Foraging for food and water.
  8. Wrangling beasts.
  9. Digging tunnels.
  10. Crafting arms and armor.
  11. Crushing skulls.
  12. Cutting throats.
Goblin Weapon Inside Goblin Gangs: We're the Bad Guys! / Goblins d12 table · 12 entries
  1. A rusty sword.
  2. A finely-made sword
  3. A spiked club.
  4. A wicked looking axe.
  5. A spear decorated with feathers.
  6. Several polished daggers.
  7. A large, serrated dagger.
  8. A pair of curved daggers.
  9. A cracked wooden shield.
  10. A shield, emblazoned with the gangs’ symbol.
  11. Arrows fletched with crow feathers.
  12. Arrows fletched with hawk feathers.
Armor and Apparel Inside Goblin Gangs: We're the Bad Guys! / Goblins d12 table · 12 entries
  1. Armor with greasy stains.
  2. Patched leather armor.
  3. Piecemeal chain armor.
  4. A leather helm.
  5. A large skull as a helm.
  6. A wolf-face helm.
  7. A lanyard of severed ears.
  8. A big hoop earring.
  9. A shiny silver belt.
  10. A wolf skin.
  11. A black cloak with a hood.
  12. A large belt purse.
Facial Trait Inside Goblin Gangs: We're the Bad Guys! / Goblins d12 table · 12 entries
  1. Blue warpaint.
  2. An eyepatch.
  3. Burn scars.
  4. Only one ear.
  5. No front teeth.
  6. An unusal tattoo on its forehead.
  7. Stitches closing a wound on the jaw.
  8. A topknot above it.
  9. Several muddy smudges.
  10. A boil oozing pus.
  11. A wisp of a mustache.
  12. Amazing sideburns.
Mannerism Inside Goblin Gangs: We're the Bad Guys! / Goblins d8 table · 8 entries
  1. An unsettling stare.
  2. A lean and hungry look.
  3. A maniacal laugh.
  4. A mad cackling laugh.
  5. A high-pitched twittering laugh.
  6. A tendency to snicker at everything.
  7. A nervous twitch.
  8. A difficult time standing still.
Supplementary Tables · 1 table
Drug Type d6 supplementary table · 6 entries
  1. Smokeleaf
  2. Smokeleaf
  3. A hallucinogenic mushroom
  4. A hallucinogenic mushroom
  5. Sleepysalt (a downer)
  6. Sharpsugar (an upper)