Mercenary Troops: Gold for Blood

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Featured Generators

Included Tables & Entries

Mercenary Troops: Gold for Blood Generator · 15 tables
Mercenary Troop Inside Mercenary Troops: Gold for Blood Generator · 7 tables
Troop Colors Inside Mercenary Troops: Gold for Blood / Mercenary Troop d12 table · 12 entries
  1. Black.
  2. Red / scarlet.
  3. Gold.
  4. Forest green.
  5. Royal blue.
  6. Brown / beaver.
  7. Dark grey / gunmetal.
  8. Maroon.
  9. Navy blue.
  10. Dark brown / chocolate.
  11. Steel / blue grey.
  12. Olive green.
Troop Symbol Inside Mercenary Troops: Gold for Blood / Mercenary Troop d20 table · 20 entries
  1. A skull.
  2. A ghost.
  3. A clenched fist.
  4. A flame.
  5. An arrow.
  6. A dagger.
  7. A sword.
  8. A hammer.
  9. The sun.
  10. The moon.
  11. A bat.
  12. A bull.
  13. A dragon.
  14. A falcon.
  15. A lion.
  16. A raven.
  17. A scorpion.
  18. A snake.
  19. A vulture.
  20. A wolf.
Troop Commander Inside Mercenary Troops: Gold for Blood / Mercenary Troop d10 table · 10 entries
  1. A brazen outlaw.
  2. A charismatic demagogue.
  3. A mysterious foreigner.
  4. An outcast from a prominent family.
  5. A ruthless killer.
  6. A dashing swashbuckler.
  7. A brutish thug.
  8. A celebrated war hero.
  9. A disgraced knight.
  10. A former arena champion.
Troop Morale Inside Mercenary Troops: Gold for Blood / Mercenary Troop d6 table · 6 entries
  1. Friendly and loyal.
  2. Respectful and business-like.
  3. Cautious and uncertain.
  4. Terrified and tight-lipped.
  5. Disappointed and rude.
  6. Angry and rebellious.
Current Contract Inside Mercenary Troops: Gold for Blood / Mercenary Troop d6 table · 6 entries
  1. Gainfully employed as guards.
  2. Gainfully employed in war.
  3. Under contract with some criminals.
  4. Under contract with some merchants.
  5. Under contract with some nobles.
  6. Looking for work.
Troop Specialization Inside Mercenary Troops: Gold for Blood / Mercenary Troop d10 table · 10 entries
  1. Siege-breaking.
  2. Holding redoubts.
  3. Frontal assaults.
  4. Infiltration tactics.
  5. Skirmishes.
  6. Laying ambushes.
  7. Patrolling.
  8. Flanking maneuvers.
  9. Guerilla tactics.
  10. Raiding and pillaging.
Troop Reputation Inside Mercenary Troops: Gold for Blood / Mercenary Troop d8 table · 8 entries
  1. Taking no prisoners.
  2. Leaving the dead to be eaten by beasts.
  3. Tattooing or branding prisoners.
  4. Scalping or flaying prisoners.
  5. Burning villages and fields.
  6. Betraying their employers.
  7. Singing bawdy songs.
  8. Drinking too much ale and wine.
Individual Sellswords Inside Mercenary Troops: Gold for Blood Generator · 8 tables
Sellsword Armor Inside Mercenary Troops: Gold for Blood / Individual Sellswords d8 table · 8 entries
  1. Exotic robes.
  2. Leather armor.
  3. Studded leather armor.
  4. Hide armor
  5. Ringmail.
  6. Chainmail.
  7. Scale armor.
  8. Plate armor.
Armor Condition Inside Mercenary Troops: Gold for Blood / Individual Sellswords d6 table · 6 entries
  1. Shiny and new.
  2. In excellent condition.
  3. Obviously repaired, but serviceable.
  4. Covered in dings and dents.
  5. Dirty and well-worn.
  6. Barely held together.
Sellsword Weapon Inside Mercenary Troops: Gold for Blood / Individual Sellswords d12 table · 12 entries
  1. A longsword.
  2. A longsword and a shield.
  3. Two shortswords.
  4. A shortsword and a shield.
  5. A bastard sword.
  6. A greatsword.
  7. A heavy flail.
  8. A morningstar.
  9. A huge axe.
  10. A warhammer.
  11. A scimitar.
  12. A scimitar and a shield.
Combat Tactics Inside Mercenary Troops: Gold for Blood / Individual Sellswords d8 table · 8 entries
  1. Hit-and-run tactics.
  2. Making a direct assault.
  3. Fancy footwork.
  4. Unpredictable lurches.
  5. Masterful combat maneuvers.
  6. No mercy.
  7. Lots of taunts and jeers.
  8. Dirty tactics.
Sellsword Motivation Inside Mercenary Troops: Gold for Blood / Individual Sellswords d8 table · 8 entries
  1. The love of gold.
  2. Pure bloodlust.
  3. A chance to deal out sadistic torment.
  4. A chance at vengeance.
  5. Gold to repay debts.
  6. Gold to aid a family member.
  7. Gold to secure a marriage.
  8. Fortune and glory.
Sellsword Background Inside Mercenary Troops: Gold for Blood / Individual Sellswords d12 table · 12 entries
  1. A well-trained soldier.
  2. A self-taught militia veteran.
  3. A veteran of gladiatorial combat.
  4. A veteran of warfare.
  5. A prisoner of war.
  6. A political prisoner.
  7. The son of a poor man.
  8. A drunk.
  9. A fugitive criminal.
  10. A former pirate.
  11. A de-frocked priest.
  12. A favorite among the ladies.
Facial Trait Inside Mercenary Troops: Gold for Blood / Individual Sellswords d12 table · 12 entries
  1. An eye-catching mole.
  2. A garish earring.
  3. An empty eye socket.
  4. A grisly scar.
  5. A haughty sneer.
  6. A look of sadness.
  7. A stupid grin.
  8. An eager grin.
  9. A frame of long, beautiful long hair.
  10. Ferocious sideburns.
  11. An unruly beard.
  12. An intimidating mustache.
Unique Possession Inside Mercenary Troops: Gold for Blood / Individual Sellswords d12 table · 12 entries
  1. A blade with a gem embedded in the pommel.
  2. A blade with soft leather tassels dangling from the pommel.
  3. A blade with a carved hilt See supplementary table: Hilt Material
  4. A blade with a gently curved hilt.
  5. A blade with beasts sculpted into the steel of the guard See supplementary table: Sculpted Beasts
  6. A blade made of blackened steel.
  7. A highly polished blade.
  8. A blade with runes carved into it.
  9. Arrows/bolts tipped with black steel.
  10. Arrows/bolts with bronzed tips.
  11. Arrows/bolts fletched with crow feathers.
  12. Arrows/bolts fletched with peacock feathers.
Supplementary Tables · 2 tables
Hilt Material d6 supplementary table · 6 entries
  1. Ivory
  2. Jade
  3. Soapstone
  4. Ebony
  5. Mahogany
  6. Oak
Sculpted Beasts d6 supplementary table · 6 entries
  1. Dragons
  2. Lions
  3. Scorpions
  4. Snakes
  5. Spiders
  6. Wolves