Military Camps: Boots on the Ground...

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Featured Generators

Included Tables & Entries

Military Camps: Boots on the Ground... Generator · 28 tables
Military Camp Inside Military Camps: Boots on the Ground... Generator · 5 tables
Camp Tent Function Inside Military Camps: Boots on the Ground... / Military Camp d10 table · 10 entries
  1. Barracks.
  2. A chapel or shrine.
  3. A forge See supplementary table: Forge Type
  4. An infirmary or surgeons’ office.
  5. A mess hall.
  6. Officers’ quarters.
  7. Officers’ mess.
  8. A supply tent See supplementary table: Supply Type
  9. A stable or kennel.
  10. A workshop See supplementary table: Workshop Type
Camp Landmarks Inside Military Camps: Boots on the Ground... / Military Camp d12 table · 12 entries
  1. A corral or wagon yard.
  2. A guard post or watch tower.
  3. A gatehouse.
  4. Tables that serve as an outdoor mess hall.
  5. A drill yard.
  6. A target range or sparring pit.
  7. Water wells.
  8. A privy or waste pit.
  9. An outdoor forge or workshop.
  10. A stockade or jail.
  11. Animal pens.
  12. Graves.
Camp Mounts Inside Military Camps: Boots on the Ground... / Military Camp d6 table · 6 entries
  1. Camels.
  2. Large draft horses.
  3. Reliable garrons.
  4. Quick-footed palfreys.
  5. Huge destriers.
  6. Exotic mounts See supplementary table: Exotic Mount Types
Hunting or War Beasts Inside Military Camps: Boots on the Ground... / Military Camp d6 table · 6 entries
  1. Falcons.
  2. Fighting dogs.
  3. Hounds.
  4. Terriers.
  5. Wolves.
  6. Exotic beasts See supplementary table: Exotic War Beasts
Camp Morale Inside Military Camps: Boots on the Ground... / Military Camp d6 table · 6 entries
  1. Desperate; a calamity has befallen them.
  2. Solemn; badly outnumbered, battle is nigh.
  3. Foul; morale is bad, and provisions are low.
  4. Tired; the journey is long and longer yet.
  5. Eager; great plunder waits at journey’s end.
  6. Cheerful; victory is all but certain.
Commander Inside Military Camps: Boots on the Ground... Generator · 4 tables
Commander Background Inside Military Camps: Boots on the Ground... / Commander d6 table · 6 entries
  1. A brilliant strategist.
  2. A brutish thug.
  3. A dashing swashbuckler.
  4. A celebrated war hero.
  5. An anointed knight.
  6. A career soldier.
Commander Goal Inside Military Camps: Boots on the Ground... / Commander d6 table · 6 entries
  1. Information regarding enemy positioning.
  2. Information regarding the terrain ahead.
  3. Reinforcements or new recruits.
  4. News of his hometown.
  5. Revenge against a bitter rival.
  6. Drinking companions and storytellers.
Commander Concern Inside Military Camps: Boots on the Ground... / Commander d6 table · 6 entries
  1. Barbarians.
  2. Bandits.
  3. The enemy army.
  4. The enemy army.
  5. Hazardous terrain.
  6. Hazardous terrain.
Commander Possession Inside Military Camps: Boots on the Ground... / Commander d6 table · 6 entries
  1. A superbly crafted sword.
  2. A trusted blade and a map.
  3. A lucky charm (rabbit’s foot, old coin).
  4. The token of a faraway love.
  5. A pipe and pouch of tobacco.
  6. A little jar of mustache wax.
Soldier Inside Military Camps: Boots on the Ground... Generator · 3 tables
Soldier Motivation Inside Military Camps: Boots on the Ground... / Soldier d6 table · 6 entries
  1. The steady pay.
  2. Pure bloodlust.
  3. A chance to escape from life imprisonment.
  4. A chance at vengeance.
  5. God and country.
  6. Fortune and glory.
Soldier Face Trait Inside Military Camps: Boots on the Ground... / Soldier d6 table · 6 entries
  1. An unsightly scar.
  2. A haughty sneer.
  3. A look of sadness.
  4. A look of sadness.
  5. An eager grin.
  6. An eager grin.
Soldier Possession Inside Military Camps: Boots on the Ground... / Soldier d6 table · 6 entries
  1. A highly polished blade.
  2. A letter from a fallen comrade.
  3. A letter from a fallen comrade.
  4. A trophy from a fallen enemy.
  5. A trophy from a fallen enemy.
  6. A ribbon from a faraway maiden.
Scout Inside Military Camps: Boots on the Ground... Generator · 3 tables
Scout Background Inside Military Camps: Boots on the Ground... / Scout d6 table · 6 entries
  1. A daring ranger.
  2. A skilled hunter.
  3. A skilled hunter.
  4. An expert tracker.
  5. An expert tracker.
  6. A brutal warrior.
Scout Goal Inside Military Camps: Boots on the Ground... / Scout d6 table · 6 entries
  1. Help the camp slaughter the enemy.
  2. Keep the camp from marching into a trap.
  3. Keep the camp from marching into a trap.
  4. Hear word of enemy patrols and wild game.
  5. Hear word of enemy patrols and wild game.
  6. Eat, drink, and be merry.
Scout Possession Inside Military Camps: Boots on the Ground... / Scout d6 table · 6 entries
  1. A map with notes scrawled all over it.
  2. A unique trinket or piece of jewelry.
  3. A unique trinket or piece of jewelry.
  4. A longbow and a quiver of arrows.
  5. A longbow and a quiver of arrows.
  6. A large knife and climbing gear.
Camp Follower Inside Military Camps: Boots on the Ground... Generator · 3 tables
Follower Background Inside Military Camps: Boots on the Ground... / Camp Follower d6 table · 6 entries
  1. A harlot.
  2. A healer.
  3. A minstrel or storyteller.
  4. A peddler.
  5. A preacher.
  6. A refugee.
Follower Long-Term Goal Inside Military Camps: Boots on the Ground... / Camp Follower d6 table · 6 entries
  1. To find a long lost friend or family member.
  2. To find a long lost friend or family member.
  3. To escape from a troubled past.
  4. To gain revenge against a bitter rival.
  5. To survive the war and start over.
  6. To survive the war and start over.
Follower Immediate Goal Inside Military Camps: Boots on the Ground... / Camp Follower d6 table · 6 entries
  1. A little company.
  2. A little company.
  3. An opportunity to earn some coin.
  4. An opportunity to earn some coin.
  5. Someone to hear a sad tale.
  6. Drinking companions.
Quartermaster Inside Military Camps: Boots on the Ground... Generator · 3 tables
Quartermaster Background Inside Military Camps: Boots on the Ground... / Quartermaster d6 table · 6 entries
  1. A member of a merchant guild.
  2. A member of a prominent family.
  3. A member of a prominent family.
  4. A survivor of a terrible battle wound.
  5. A survivor of a terrible battle wound.
  6. Secretly a coward.
Quartermaster Goal Inside Military Camps: Boots on the Ground... / Quartermaster d6 table · 6 entries
  1. Obtain hard-to-get provisions.
  2. Obtain hard-to-get provisions.
  3. Purchase contraband items.
  4. Purchase contraband items.
  5. Help win over a sweetheart.
  6. Share a drink and a laugh.
Quartermaster Currency Inside Military Camps: Boots on the Ground... / Quartermaster d6 table · 6 entries
  1. Coins.
  2. Coins.
  3. Gems and trinkets.
  4. Meat, foraged roots, and other provisions.
  5. Meat, foraged roots, and other provisions.
  6. Bones, scalps, teeth, or other grisly trophies.
Armorer Inside Military Camps: Boots on the Ground... Generator · 3 tables
Armorer Background Inside Military Camps: Boots on the Ground... / Armorer d6 table · 6 entries
  1. A meticulous armorsmith.
  2. A blacksmith with some militia experience.
  3. A blacksmith with some militia experience.
  4. A farrier with little experience with weapons.
  5. A farrier with little experience with weapons.
  6. A highly-skilled weaponsmith.
Armorer Goal Inside Military Camps: Boots on the Ground... / Armorer d6 table · 6 entries
  1. A new apprentice or a journeyman assistant.
  2. A new apprentice or a journeyman assistant.
  3. Rare metals.
  4. Rare metals.
  5. Dull blades to sharpen.
  6. A mug of strong ale.
Armorer Possession Inside Military Camps: Boots on the Ground... / Armorer d6 table · 6 entries
  1. A hammer.
  2. A hammer.
  3. A metal trinket made by the armorer.
  4. A contract for a set of special plate armor.
  5. A contract for a set of special plate armor.
  6. Little more than a few coins.
Stable Hand / Squire / Valet Inside Military Camps: Boots on the Ground... Generator · 3 tables
Servant Background Inside Military Camps: Boots on the Ground... / Stable Hand / Squire / Valet d8 table · 8 entries
  1. A squire from a noble house.
  2. A frightened link boy.
  3. A long-time valet or reformed criminal.
  4. A reformed criminal-turned valet.
  5. A prisoner of war.
  6. A mysterious foreigner.
  7. A simple-minded stable hand.
  8. An expert on horses.
Servant Trait Inside Military Camps: Boots on the Ground... / Stable Hand / Squire / Valet d6 table · 6 entries
  1. An awkward gait.
  2. Incredibly large hands.
  3. Incredibly large hands.
  4. Quite an odor.
  5. A ragged beard.
  6. A ragged beard.
Servant Goal Inside Military Camps: Boots on the Ground... / Stable Hand / Squire / Valet d6 table · 6 entries
  1. Earn a little silver.
  2. Go back home.
  3. Show off an animal’s new trick.
  4. Train with weapons and be a hero.
  5. Earn the affection of his or her master.
  6. Have a drink and a rest.
Camp Cook Inside Military Camps: Boots on the Ground... Generator · 1 table
Cook's Goal Inside Military Camps: Boots on the Ground... / Camp Cook d6 table · 6 entries
  1. Someone more important to talk to.
  2. Someone to try an improvised recipe.
  3. Some better ingredients.
  4. A good joke or story.
  5. Someone with whom to share some wine.
  6. The bottom of a bottle.
Supplementary Tables · 5 tables
Exotic Mount Types d6 supplementary table · 6 entries
  1. Bears
  2. Bison
  3. Elephants
  4. Elk
  5. Giant lizards
  6. Zebras
Exotic War Beasts d10 supplementary table · 10 entries
  1. Boars
  2. Dire rats
  3. Dire wolves
  4. Drakes
  5. Eagles
  6. Lions
  7. Owlbears
  8. Ravens
  9. Tigers
  10. Wargs
Forge Type d6 supplementary table · 6 entries
  1. Armorer
  2. Armorer
  3. Farrier
  4. Farrier
  5. Weaponsmith
  6. Weaponsmith
Supply Type d6 supplementary table · 6 entries
  1. Armory
  2. Building materials
  3. Building materials
  4. Food
  5. Food
  6. Water
Workshop Type d6 supplementary table · 6 entries
  1. Cartwright
  2. Cartwright
  3. Siege engineer
  4. Fletcher
  5. Fletcher
  6. Leatherworker