Can predict its attacker’s next move.
Entries
1:
Explodes into fog upon death.
2:
Can walk silently on any surface.
3:
Absorbs sound within 30 feet.
4:
Bleeds glowing liquid that burns the air.
5:
Regenerates only in moonlight.
6:
Speaks in the voice of the last creature it killed.
7:
Can teleport between shadows.
8:
Summons mirrors that reflect false versions of itself.
9:
Turns invisible when it holds still.
10:
Wounds it inflicts take hours to appear.
11:
Feeds on emotions instead of flesh.
12:
Sheds sparks that crawl like insects.
13:
Casts illusions involuntarily when frightened.
14:
Can reassemble after being slain—unless burned.
15:
Projects a field that causes machines to fail.
16:
Can swap places with its reflection.
17:
Walks through walls—but leaves its shadow behind.
18:
Mimics the abilities of those nearby.
19:
Emits a scream that shatters glass and eardrums.
20:
Feeds by aging things with a touch.
21:
Breathes a mist that makes you forget why you're here.
22:
Bursts into dozens of smaller creatures when injured.
23:
Can phase between dimensions briefly.
24:
Causes torches and fires to snuff out.
25:
Commands roots and vines like limbs.
26:
Screams cause fear in all non-living creatures.
27:
Grows stronger with every lie told nearby.
28:
Traps souls in objects it touches.
29:
Disguises itself as a trusted companion.
30:
Its footsteps decay the ground it touches.
31:
Can freeze time for 1 second every minute.
32:
Spits corrosive venom that moves like a creature.
33:
Reflects spells back at the caster.
34:
Absorbs memories by touch.
35:
Its blood creates hostile duplicates of those nearby.
36:
Turns invisible when near loud noises.
37:
Sinks into solid ground like water.
38:
Becomes intangible while singing.
39:
Emits psychic static that disrupts concentration.
40:
Feeds on magical energy like food.
41:
Shifts its shape every 60 seconds uncontrollably.
42:
Its eyes paralyze anyone who meets its gaze.
43:
Shrouds itself in perpetual rain.
44:
Bleeds insects that obey it.
45:
When it dies, it curses the area for 100 years.
46:
Skin can reflect light to blind foes.
47:
Can animate its severed limbs independently.
48:
Breathes underwater and on land—never sleeps.
49:
Its roar forces truth from all who hear it.
50:
Moves only when unseen.
51:
Causes nightmares to manifest physically.
52:
Leaves no scent, tracks, or trace.
53:
Can see through walls, but not people.
54:
Casts illusions of the battlefield as it wishes it to be.
55:
Its saliva erases magical effects.
56:
Each attack alters local weather.
57:
Whispers can change minds.
58:
Can sacrifice limbs to gain speed or power temporarily.
59:
Has a second heart that must be destroyed separately.
60:
Can float over water but sinks on land.
61:
Is immune to damage unless wounded by its own kind.
62:
Absorbs language from those it hears.
63:
Emits a sound that compels mimicry.
64:
Reverses healing magic near it.
65:
Causes gravity to bend near it.
66:
Touch turns written words into gibberish.
67:
Can read a creature’s greatest regret.
68:
Is bound to a specific object—cannot move far from it.
69:
Can mimic any humanoid voice perfectly.
70:
Its scales shed into razor-sharp shards.
71:
Screeches only when it’s about to die.
72:
Becomes stronger when ignored.
73:
Projects visions of alternate futures into minds.
74:
Can make its victims fall asleep while standing.
75:
Has no true form—changes every time it's perceived.
76:
Can create clones from pools of water.
77:
Its shadow acts independently.
78:
Can only be seen in reflections.
79:
Anyone who wounds it dreams of it that night.
80:
Can detach its eyes and control them remotely.
81:
Can speak directly into a person’s mind.
82:
Creatures near it hallucinate memories that aren't theirs.
83:
Grows stronger the longer combat lasts.
84:
Causes magical items to behave unpredictably.
85:
Screams cause the ground to ripple like water.
86:
Invisible until it attacks.
87:
Barks laughter that causes confusion.
88:
Can predict its attacker’s next move.
89:
Is drawn to conflict, even miles away.
90:
Reflects physical damage to random nearby targets.
91:
Possesses dead bodies like puppets.
92:
Its shadow can attack independently.
93:
Incapable of lying, but distorts the truth.
94:
Causes illusions to persist after death.
95:
Immune to weapons made in the last century.
96:
Melts into ink when wounded.
97:
Draws power from nearby fear.
98:
Gains abilities from terrain—fire in lava, wings in storms.
99:
Can momentarily erase itself from reality.
100:
Must be named aloud before it can be harmed.
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